100 Best Product Design Books of All Time

We've ranked the best product design books using expert recommendations, sales data, and millions of reader ratings. At Shortform, we know books. Our book guides are the best in the world. Learn why.

The Design of Everyday Things book cover1

The Design of Everyday Things

Don Norman

5.0
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary r
Hooked: How to Build Habit-Forming Products book cover2

Hooked: How to Build Habit-Forming Products

Nir Eyal

5.0
How do successful companies create products people can’t put down?

Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is there a pattern underlying how technologies hook us?
Nir Eyal answers these questions (and many more) by explaining the Hook Model—a four-step process embedded into the products of many successful com
Thinking, Fast and Slow book cover3

Thinking, Fast and Slow

Kahneman

4.8
Major New York Times bestseller
Winner of the National Academy of Sciences Best Book Award in 2012
Selected by the New York Times Book Review as one of the best books of 2011
A Globe and Mail Best Books of the Year 2011 Title
One of The Economist's 2011 Books of the Year
One of The Wall Street Journal's Best Nonfiction Books of the Year 2011
2013 Presidential Medal of Freedom Recipient

In the internatio
The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses book cover4

The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses

Eric Ries

4.7
Most startups fail. But many of those failures are preventable. The Lean Startup is a new approach being adopted across the globe, changing the way companies are built and new products are launched.

Eric Ries defines a startup as an organization dedicated to creating something new under conditions of extreme uncertainty. This is just as true for one person in a garage or a group of seasoned profes
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability book cover5

Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability

Steve Krug

4.6
Since Don’t Make Me Think was first published in 2000, over 400,000 Web designers and developers have relied on Steve Krug’s guide to help them understand the principles of intuitive navigation and information design.

In this 3rd edition, Steve returns with fresh perspective to reexamine the principles that made Don’t Make Me Think a classic-–with updated examples and a new chapter on mobile usabil
Nudge: Improving Decisions About Health, Wealth, and Happiness book cover6

Nudge: Improving Decisions About Health, Wealth, and Happiness

Richard H. Thaler

4.6
Every day, we make decisions on topics ranging from personal investments to schools for our children to the meals we eat to the causes we champion. Unfortunately, we often choose poorly. The reason, the authors explain, is that, being human, we all are susceptible to various biases that can lead us to blunder. Our mistakes make us poorer and less healthy; we often make bad decisions involving educ
Start with Why: How Great Leaders Inspire Everyone to Take Action book cover7

Start with Why: How Great Leaders Inspire Everyone to Take Action

Simon Sinek

4.5
Why do you do what you do?

Why are some people and organizations more innovative, more influential, and more profitable than others? Why do some command greater loyalty from customers and employees alike? Even among the successful, why are so few able to repeat their success over and over?

People like Martin Luther King Jr., Steve Jobs, and the Wright Brothers might have little in common, but they a
Made to Stick: Why Some Ideas Survive and Others Die book cover8

Made to Stick: Why Some Ideas Survive and Others Die

Chip Heath, Dan Heath

4.5
NEW YORK TIMES BESTSELLER - The instant classic about why some ideas thrive, why others die, and how to improve your idea's chances--essential reading in the "fake news" era.

Mark Twain once observed, "A lie can get halfway around the world before the truth can even get its boots on." His observation rings true: Urban legends, conspiracy theories, and bogus news stories circulate effortlessly. Mean
The 48 Laws of Power book cover9

The 48 Laws of Power

Robert Greene

4.5
This amoral, cunning, ruthless, and instructive book synthesizes the philosophies of Machiavelli, Sun Tzu, and Carl Von Clausewitz with the historical legacies of statesmen, warriors, seducers, and con men throughout the ages.
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days book cover10

Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days

Jake Knapp, John Zeratsky, Braden Kowitz

4.5
Steve Jobs book cover11

Steve Jobs

Walter Isaacson

4.5
From the author of the bestselling biographies of Benjamin Franklin and Albert Einstein, this is the exclusive, New York Times bestselling biography of Apple co-founder Steve Jobs.

Based on more than forty interviews with Jobs conducted over two years—as well as interviews with more than a hundred family members, friends, adversaries, competitors, and colleagues—Walter Isaacson has written a riveti
The Power of Habit: Why We Do What We Do in Life and Business book cover12

The Power of Habit: Why We Do What We Do in Life and Business

Charles Duhigg

4.5
A young woman walks into a laboratory. Over the past two years, she has transformed almost every aspect of her life. She has quit smoking, run a marathon, and been promoted at work. The patterns inside her brain, neurologists discover, have fundamentally changed.

Marketers at Procter & Gamble study videos of people making their beds. They are desperately trying to figure out how to sell a new produ
Value Proposition Design: How to Create Products and Services Customers Want book cover13

Value Proposition Design: How to Create Products and Services Customers Want

Alexander Osterwalder, Yves Pigneur, Gregory Bernarda, and Alan Smith

4.4
If you liked "Business Model Generation," you'll love "Value Proposition Design." The sequel builds on the same visual format and practical tools that made the first one so useful. It shows you how to use the Value Proposition Canvas, a practical business tool to design, test, create, and manage products and services customers want. It compliments and perfectly integrates with the Business Model C
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration book cover14

Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration

Ed Catmull

4.4
“What does it mean to manage well?”
From Ed Catmull, co-founder (with Steve Jobs and John Lasseter) of Pixar Animation Studios, comes an incisive book about creativity in business—sure to appeal to readers of Daniel Pink, Tom Peters, and Chip and Dan Heath. Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and t
Cradle to Cradle: Remaking the Way We Make Things book cover15

Cradle to Cradle: Remaking the Way We Make Things

William McDonough

4.4
"Reduce, reuse, recycle," urge environmentalists; in other words, do more with less in order to minimize damage. But as architect William McDonough and chemist Michael Braungart point out in this provocative, visionary book, such an approach only perpetuates the one-way, "cradle to grave" manufacturing model, dating to the Industrial Revolution, that creates such fantastic amounts of waste and pol
Rework book cover16

Rework

Jason Fried, David Heinemeier Hansson

4.4
Most business books give you the same old advice: Write a business plan, study the competition, seek investors, yadda yadda. If you're looking for a book like that, put this one back on the shelf.

Rework shows you a better, faster, easier way to succeed in business. Read it and you'll know why plans are actually harmful, why you don't need outside investors, and why you're better off ignoring the c
Inspired: How to Create Tech Products Customers Love book cover17

Inspired: How to Create Tech Products Customers Love

Marty Cagan

4.3
The basic premise of Inspired is that the best tech companies create products in a manner very different from how most companies create products. The goal of the book is to share the techniques of the best companies. This book is aimed primarily at Product Managers working on technology-powered products. That includes the hundreds of "tech companies" like Google, Facebook, Amazon, Twitter and the
Predictably Irrational: The Hidden Forces That Shape Our Decisions book cover18

Predictably Irrational: The Hidden Forces That Shape Our Decisions

Dan Ariely

4.3
Why do our headaches persist after taking a one-cent aspirin but disappear when we take a 50-cent aspirin?

Why does recalling the Ten Commandments reduce our tendency to lie, even when we couldn't possibly be caught?

Why do we splurge on a lavish meal but cut coupons to save twenty-five cents on a can of soup?

Why do we go back for second helpings at the unlimited buffet, even when our stomachs are a
Crossing the Chasm: Marketing and Selling Disruptive Products to Mainstream Customers book cover19

Crossing the Chasm: Marketing and Selling Disruptive Products to Mainstream Customers

Geoffrey A Moore

4.3
The bible for bringing cutting-edge products to larger markets--now revised and updated with new insights into the realities of high-tech marketing

In Crossing the Chasm, Geoffrey A. Moore shows that in the Technology Adoption Life Cycle--which begins with innovators and moves to early adopters, early majority, late majority, and laggards--there is a vast chasm between the early adopters and the ea
Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design book cover20

Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design

William Lidwell, Kritina Holden, Jill Butler

4.3
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work—until now. Universal Principles of Desi
Sketching: Drawing Techniques for Product Designers book cover21

Sketching: Drawing Techniques for Product Designers

Koos Eissen and Steur Roselien

4.3
A must have for product design students!

Are designers still making drawings by hand? Isn't it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-m
100 Things Every Designer Needs to Know about People book cover22

100 Things Every Designer Needs to Know about People

Susan Weinschenk

4.3
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it
Designing Design book cover23

Designing Design

Kenya Hara

4.3
Representing a new generation of designers in Japan, Kenya Hara (born 1958) pays tribute to his mentors, using long overlooked Japanese icons and images in much of his work. In Designing Design, he impresses upon the reader the importance of emptiness in both the visual and philosophical traditions of Japan, and its application to design, made visible by means of numerous examples from his own wor
Build Better Products book cover24

Build Better Products

Laura Klein, Kate Rutter

4.3
It’s easier than ever to build a new product. But developing a great product that people actually want to buy and use is another story. Build Better Products is a hands-on, step-by-step guide that helps teams incorporate strategy, empathy, design, and analytics into their development process. You’ll learn to develop products and features that improve your business’s bottom line while dramatically
Emotional Design: Why We Love (or Hate) Everyday Things book cover25

Emotional Design: Why We Love (or Hate) Everyday Things

Don Norman

4.2
Did you ever wonder why cheap wine tastes better in fancy glasses? Why sales of Macintosh computers soared when Apple introduced the colorful iMac? New research on emotion and cognition has shown that attractive things really do work better, a fact fans of Don Norman's classic The Design of Everyday Things cannot afford to ignore.In recent years, the design community has focused on making products
The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods book cover26

The Design Thinking Toolbox: A Guide to Mastering the Most Popular and Valuable Innovation Methods

Michael Lewrick, Patrick Link, et al.

4.2
How to use the Design Thinking Tools

A practical guide to make innovation happen

The Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in i
The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you book cover27

The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

Rob Fitzpatrick

4.2
The Mom Test is a quick, practical guide that will save you time, money, and heartbreak.

They say you shouldn't ask your mom whether your business is a good idea, because she loves you and will lie to you. This is technically true, but it misses the point. You shouldn't ask anyone if your business is a good idea. It's a bad question and everyone will lie to you at least a little . As a matter of fa
Product Design book cover28

Product Design

Alex Milton and Paul Rodgers

4.2
Product Design offers a broad and comprehensive introduction to the field of product design and the key role of product designers. Following through all the stages and activities involved in the creation of a new product from concept design to manufacture, prototyping to marketing this book also explores the diverse nature of product design, including new and emerging forms of practice. A rich ove
29

Manufacturing Processes for Design Professionals

Rob Thompson

4.2
Today's product designers are presented with a myriad of choices when creating their work and preparing it for manufacture. They have to be knowledgeable about a vast repertoire of processes, ranging from what used to be known as traditional "crafts" to the latest technology, to enable their designs to be manufactured effectively and efficiently. Information on the internet about such processes is
Escaping the Build Trap: How Effective Product Management Creates Real Value book cover30

Escaping the Build Trap: How Effective Product Management Creates Real Value

Melissa Perri

4.2
Less and More: The Design Ethos of Dieter Rams book cover31

Less and More: The Design Ethos of Dieter Rams

Klaus Klemp

4.2
"In the more than 40 years that he spent working at Braun, Dieter Rams established himself as one of the most influential designers of the twentieth century. His elegantly clear visual language not only defined product design for decades, but also our fundamental understanding of what design is and what it can and
should do. Dieter Rams created ten rules of design more than twenty years ago. Somet
User Story Mapping: Discover the Whole Story, Build the Right Product book cover32

User Story Mapping: Discover the Whole Story, Build the Right Product

Jeff Patton and Peter Economy

4.2
How do you build a product that delights users? You must first know who your users are and how they plan to use what you're building. With this practical book, you'll explore the often-misunderstood practice of user story mapping, and learn how it can help keep your team stay focused on users and their experience throughout the development process.

You and your team will learn that user stories are
As Little Design as Possible book cover33

As Little Design as Possible

Sophie Lovell, Jonathan Ive, Klaus Kemp

4.2
Dieter Rams is one of the most influential product designers of the twentieth century. Even if you don't immediately recognize his name, you have almost certainly used one of the radios, clocks, lighters, juicers, shelves or hundreds of other products he designed. He is famous not only for this vast array of well-formed products, but for his remarkably prescient ideas about the correct function of
How to Draw: Drawing and Sketching Objects and Environments from Your Imagination book cover34

How to Draw: Drawing and Sketching Objects and Environments from Your Imagination

Scott Robertson

4.2
Flow: The Psychology of Optimal Experience book cover35

Flow: The Psychology of Optimal Experience

Mihaly Csikszentmihalyi

4.2
Psychologist Mihaly Csikszentmihalyi's famous investigations of "optimal experience" have revealed that what makes an experience genuinely satisfying is a state of consciousness called flow. During flow, people typically experience deep enjoyment, creativity, and a total involvement with life. In this new edition of his groundbreaking classic work, Csikszentmihalyi demonstrates the ways this posit
Contagious: Why Things Catch On book cover36

Contagious: Why Things Catch On

Jonah Berger

4.2
New York Times bestseller and named Best Marketing Book of 2014 by the American Marketing Association

What makes things popular? Why do people talk about certain products and ideas more than others? Why are some stories and rumors more infectious? And what makes online content go viral?

If you said advertising, think again. People don't listen to advertisements, they listen to their peers. But why d
The Inmates are Running the Asylum: Why High-tech Products Drive Us Crazy and How to Restore the Sanity book cover37

The Inmates are Running the Asylum: Why High-tech Products Drive Us Crazy and How to Restore the Sanity

Alan Cooper

4.2
Prototyping and Modelmaking for Product Design book cover38

Prototyping and Modelmaking for Product Design

Bjarki Hallgrimsson

4.2
Building prototypes and models is an essential component of any design activity. Modern product development is a multi-disciplinary effort that relies on prototyping in order to explore new ideas and test them sufficiently before they become actual products. A comprehensive modern prototyping approach is crucial to making informed design decisions, and forms a strategic part of a successful design
The User's Journey: Storymapping Products That People Love book cover39

The User's Journey: Storymapping Products That People Love

Donna Lichaw, Eva-Lotta Lamm

4.1
Like a good story, successful design is a series of engaging moments structured over time. The User’s Journey will show you how, when, and why to use narrative structure, technique, and principles to ideate, craft, and test a cohesive vision for an engaging outcome. See how a “story first” approach can transform your product, feature, landing page, flow, campaign, content, or product strategy.
Solving Product Design Exercises: Questions & Answers book cover40

Solving Product Design Exercises: Questions & Answers

Artiom Dashinsky

4.1
Practice your product design and UX skills. Prepare for your next job interview.

"Redesign the NYC metrocard system. Design a dashboard for a general practitioner. Redesign an ATM".
Learn how to solve and present exercises like these, that top startups use to interview designers for product design and UI/UX roles.

Today top companies are looking for business-minded designers who are not just focused
Our Q&A a Day: 3-Year Journal for 2 People book cover41

Our Q&A a Day: 3-Year Journal for 2 People

Potter Gift

4.1
With this one-sentence journal, couples can create a three-year time capsule of their relationship in the easiest way possible. Our Q&A a Day provides a question for every day of the year, with enough space for two people to jot down a one- or two-sentence response. The journal offers a variety of questions; some may address the relationship ("Where would you like to travel with your partner?"); o
Creative Confidence: Unleashing the Creative Potential Within Us All book cover42

Creative Confidence: Unleashing the Creative Potential Within Us All

Tom Kelley, David Kelley

4.1
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us.

Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the l
Validating Product Ideas: Through Lean User Research book cover43

Validating Product Ideas: Through Lean User Research

Tomer Sharon, Noam Lamdan

4.1
Product Design And Development book cover44

Product Design And Development

Karl Ulrich, Steven Eppinger

4.1
Product Design and Development, Fifth Edition, blends the perspectives of marketing, design, and manufacturing into a single approach to product development. As a result, the book provides students with an appreciation for the realities of industrial practice and for the complex and essential roles played by the various members of product development teams. For industrial practitioners, in particu
About Face: The Essentials of Interaction Design book cover45

About Face: The Essentials of Interaction Design

Alan Cooper, Robert Reimann, et al.

4.1
The three editions of "About Face" have shaped and evolved the landscape of interaction design, bringing it from the research labs into every day lexicon and development. The fourth edition of this groundbreaking book will be no less game changing.

The 4th edition of "About Face "is the most significant revision yet, with a new unique design and 4-color interior, dedicated web site, and classroom a
The Best Interface Is No Interface: The Simple Path to Brilliant Technology book cover46

The Best Interface Is No Interface: The Simple Path to Brilliant Technology

Golden Krishna

4.1

Our love affair with the digital interface is out of control. We've embraced it in the boardroom, the bedroom, and the bathroom.

Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some "technological innovators" are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your
Swipe to Unlock: The Primer on Technology and Business Strategy book cover47

Swipe to Unlock: The Primer on Technology and Business Strategy

Neel Mehta

4.1
An alternative cover edition for this ISBN can be found here.

Authored by Product Managers at Google, Microsoft, and Facebook, Swipe to Unlock is a guide which enables anyone to understand the core concepts of tech and the business strategy behind it in order to succeed in the tech industry or even just be an informed digital citizen and consumer.

This #1 Amazon Business Bestseller has been featured
The Four Steps to the Epiphany: Successful Strategies for Products That Win book cover48

The Four Steps to the Epiphany: Successful Strategies for Products That Win

Steve Blank

4.1
The bestselling classic that launched 10,000 startups and new corporate ventures - The Four Steps to the Epiphany is one of the most influential and practical business books of all time. The Four Steps to the Epiphany launched the Lean Startup approach to new ventures. It was the first book to offer that startups are not smaller versions of large companies and that new ventures are different than
The Principles of Product Development Flow: Second Generation Lean Product Development book cover49

The Principles of Product Development Flow: Second Generation Lean Product Development

Donald G. Reinertsen

4.1
In this book, Reinertsen provides an examination of product development practices. He explains why invisible and unmanaged queues are the underlying root cause of poor product development performance. He shows why these queues form and how they undermine the speed, quality, and efficiency in product development.
50

Laws of UX: Design Principles for Persuasive and Ethical Products

Jon Yablonski

4.1
Every designer today should learn the fundamentals of psychology. Instead of forcing users to conform to a product design or experience, designers need to learn how users behave and interact with various digital interfaces.

This guide provides some key principles from psychology to help you design more intuitive, human-centered products and experiences. Humans have an underlying blueprint for how w
Jony Ive: The Genius Behind Apple's Greatest Products book cover51

Jony Ive: The Genius Behind Apple's Greatest Products

Leander Kahney

4.1
“Different and new is relatively easy. Doing something that’s genuinely better is very hard.” —Jony Ive
In 1997, Steve Jobs returned to Apple as CEO with the unenviable task of turning around the company he had founded. One night, Jobs discovered a scruffy British designer toiling away at Apple’s corporate headquarters, surrounded by hundreds of sketches and prototypes. It was then that Jobs realiz
52

How to Build a Car: The Autobiography of the World’s Greatest Formula 1 Designer

Adrian Newey

4.1
'Adrian has a unique gift for understanding drivers and racing cars. He is ultra competitive but never forgets to have fun. An immensely likeable man.' Damon Hill


The world’s foremost designer in Formula One, Adrian Newey OBE is arguably one of Britain’s greatest engineers and this is his fascinating, powerful memoir.


How to Build a Car explores the story of Adrian’s unrivalled 35-year career in For
The Laws of Simplicity: Design, Technology, Business, Life book cover53

The Laws of Simplicity: Design, Technology, Business, Life

John Maeda

4.1
Ten laws of simplicity for business, technology, and design that teach us how to need less but get more.

Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught
Talking to Humans: Success starts with understanding your customers book cover54

Talking to Humans: Success starts with understanding your customers

Giff Constable

4.1
Product Roadmaps Relaunched: How to Set Direction while Embracing Uncertainty book cover55

Product Roadmaps Relaunched: How to Set Direction while Embracing Uncertainty

C. Todd Lombardo

4.1
Figure Drawing: Design and Invention book cover56

Figure Drawing: Design and Invention

Michael Hampton

4.1
Figure Drawing: Design and Invention is an instructional figure drawing book geared towards the novice and experienced artist alike. This book emphasizes a simplified understanding of surface anatomy, in order to clarify the mechanics of the figure, facilitate invention, and ultimately create a skill-set that can be successfully applied to other media. In addition, this book focuses very strongly
Lean UX: Designing Great Products with Agile Teams book cover57

Lean UX: Designing Great Products with Agile Teams

Jeff Gothelf, Josh Seiden

4.1
Lean UX has become the preferred approach to interaction design, tailor-made for today's agile teams. In the second edition of this award winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous lear
The Industrial Design Reference & Specification Book: Everything Industrial Designers Need to Know Every Day book cover58

The Industrial Design Reference & Specification Book: Everything Industrial Designers Need to Know Every Day

Dan Cuffaro and Isaac Zaksenberg

4.1
To make designs that work and endure (and are also legal), designers need to know-or be able to find-an endless number of details. Whether it's what kind of glue needs to be used on a certain surface, metric equivalents, thread sizes, or how to apply for a patent, these details are essential and must be readily available so designers can create successful products efficiently. "The Industrial Desi
59

Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs

Ken Kocienda

4.1
An insider's account of Apple's creative process during the golden years of Steve Jobs.

Hundreds of millions of people use Apple products every day; several thousand work on Apple's campus in Cupertino, California; but only a handful sit at the drawing board. Creative Selection recounts the life of one of the few who worked behind the scenes, a highly-respected software engineer who worked in the f
How to Render: communicating form and rendering a wide range of materials book cover60

How to Render: communicating form and rendering a wide range of materials

Scott Robertson

4.1
Scott Robertson explains how the human brain interprets the visual world around us. He then explains the subject of visually communicating the form of an object in easy to understand step-by-step lessons through the use of drawings, photography and even 3D digital imagery that will enlighten and empower an artist.

Written as an introductory book of rendering strategies and techniques as applied to
Design for the Real World: Human Ecology and Social Change book cover61

Design for the Real World: Human Ecology and Social Change

Victor Papanek

4.1
Design for the Real World has, since its first appearance twenty-five years ago, become a classic. Translated into twenty-three languages, it is one of the world's most widely read books on design. In this edition, Victor Papanek examines the attempts by designers to combat the tawdry, the unsafe, the frivolous, the useless product, once again providing a blueprint for sensible, responsible design
The Art of the Fold: How to Make Innovative Books and Paper Structures (Learn paper craft & bookbinding from influential bookmaker & artist Hedi Kyle) book cover62

The Art of the Fold: How to Make Innovative Books and Paper Structures (Learn paper craft & bookbinding from influential bookmaker & artist Hedi Kyle)

Hedi Kyle

4.1
"The influential artist Hedi Kyle and renowned architecture graduate Ulla Warchol shows you how to create their unique designs using folding techniques. From creating flag books and fishbones, to blizzards and nesting boxes, you'll gain an invaluable insight into the work of two skilled artists with this fun read! With the help of their thorough instructions and simple illustrations, you'll be on
It's Not How Good You Are, It's How Good You Want To Be book cover63

It's Not How Good You Are, It's How Good You Want To Be

Paul Arden

4.1
It’s Not How Good You Are, It’s How Good You Want to Be is a handbook of how to succeed in the world: a pocket bible for the talented and timid alike to help make the unthinkable thinkable and the impossible possible.

The world’s top advertising guru, Paul Arden, offers up his wisdom on issues as diverse as problem solving, responding to a brief, communicating, playing your cards right, making mist
Making It: Manufacturing Techniques for Product Design book cover64

Making It: Manufacturing Techniques for Product Design

Chris Lefteri

4.1
The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm book cover65

The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm

Tom Kelley, Jonathan Littman, Tom Peters

4.1
IDEO, the widely admired, award-winning design and development firm that brought the world the Apple mouse, Polaroid's I-Zone instant camera, the Palm V, and hundreds of other cutting-edge products and services, reveals its secrets for fostering a culture and process of continuous innovation.

There isn't a business in America that doesn't want to be more creative in its thinking, products, and proc
How Design Makes the World book cover66

How Design Makes the World

Scott Berkun

4.1
Everything we use, from social media, to our homes, to our highways, was designed by someone. But how did they decide on what was good for the rest of us? What did they get right and where have they let us down? And what can we learn from the way these experts think that can help us in how we make decisions in our own lives?

In How Design Makes The World, bestselling author and designer Scott Berku
Creative Marker Techniques: In Combination With Mixed Media book cover67

Creative Marker Techniques: In Combination With Mixed Media

Yoshiharu Shimizu

4.1
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions book cover68

Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions

Bruce Hanington, Bella Martin

4.1
This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students.

Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and used by cross-di
Number Fill-Ins - Volume 1: 100 Fun Crossword-Style Fill-In Puzzles with Numbers Instead of Words book cover69

Number Fill-Ins - Volume 1: 100 Fun Crossword-Style Fill-In Puzzles with Numbers Instead of Words

Printed Fun

4.1
Enjoy hours of fun solving these 100 Number Fill-In puzzles WITH starter numbers. (See Volume 2 at https: //www.amazon.com/dp/1541398513 if you would like puzzles WITHOUT starter numbers.)

If you enjoy word search and crossword puzzles, then you will LOVE Number Fill-Ins!


100 puzzles for hours of fun and challenge
Numbers instead of words so no "knowledge" needed
Starter number on each puzzle to get y
70

The Design Thinking Playbook: Mindful Digital Transformation of Teams, Products, Services, Businesses and Ecosystems

Michael Lewrick, Patrick Link, et al.

4.0
A radical shift in perspective to transform your organization to become more innovative

The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark relief--and this guide gives you the tools and frameworks you need to kick off a digital transformation. Design Thinking is about ap
DIY Lithium Batteries: How to Build Your Own Battery Packs book cover71

DIY Lithium Batteries: How to Build Your Own Battery Packs

Micah Toll

4.0
Are you a hands on person? Do you prefer making things yourself? Are you working on a project that requires lithium batteries? If so, then this book is for you! We'll cover everything you need to know about lithium batteries. From choosing the right cells to designing a battery pack and building it yourself, this book includes all the steps for building safe, effective custom lithium battery packs
Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships (Hands-on Design Book, Industrial Design Book) book cover72

Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships (Hands-on Design Book, Industrial Design Book)

Gail Greet Hannah

4.0
A hands-on book design students and designers alike will welcome.Elements of Design is a tribute to an exceptional teacher and a study of the abstract visual relationships that were her lifelong pursuit. Rowena Reed Kiostellow taught industrial design at Pratt Institute for more than fifty years and the designers she trained-and the designers they're training today-have changed the face of America
Ultimate Lego Star Wars book cover73

Ultimate Lego Star Wars

Andrew Becraft

4.0
The definitive guide to the LEGO® Star Wars™ universe, showcasing the vast collection of LEGO Star Wars sets and minifigures released over the last 20 years.

This is a complete, unrivalled encyclopedia of the LEGO Star Wars theme. Fans will have an all-encompassing companion to the LEGO Star Wars cultural phenomenon. Produced in large format and featuring beautiful imagery, this is an indispensable
The Steampunk Tarot book cover74

The Steampunk Tarot

Barbara Moore

4.0
Where the past and future converge . . .

With a turn of the wheel and a spin of the cog, the oracular machinery lumbers into action. The curtains slowly draw back; the time has come to reveal your destiny.

Created by award-winning tarot expert Barbara Moore and brilliantly brought to life by artist Aly Fell, The Steampunk Tarot deck offers a glimpse of the future through a lens to the past. Retoolin
Microinteractions: Designing with Details book cover75

Microinteractions: Designing with Details

Dan Saffer

4.0
It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?

Through vivid, real-world examples from today’s devices and applications, author Dan Saffer
Become a Professional Inventor: The Insider's Guide to Companies Looking for Ideas book cover76

Become a Professional Inventor: The Insider's Guide to Companies Looking for Ideas

Stephen Key

4.0
Design for How People Learn book cover77

Design for How People Learn

Julie Dirksen

4.0
Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded
Light Science & Magic: An Introduction to Photographic Lighting book cover78

Light Science & Magic: An Introduction to Photographic Lighting

Fil Hunter, Steven Biver, et al.

4.0
Photographic lighting is a topic that will never go out of style, no matter how sophisticated cameras and other technology get. Even with the most high-tech gear, photographers still need to put a lot of thought and vision into lighting their photographs in order to get great results. This key skill has the power to dramatically and quickly improve photographs.

Light Science and Magic provides you
Materials and Design: The Art and Science of Material Selection in Product Design book cover79

Materials and Design: The Art and Science of Material Selection in Product Design

Michael F. Ashby and Kara Johnson

4.0
Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and industrial designer Kara Johnson explores the role of materials and materials processing in product design, w
Monolith to Microservices: Evolutionary Patterns to Transform Your Monolith book cover80

Monolith to Microservices: Evolutionary Patterns to Transform Your Monolith

Sam Newman

4.0

How do you detangle a monolithic system and migrate it to a microservice architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices, this new book details a proven method for transitioning an existing monolithic system to a microservice architecture.

With many illustrative examples, insightful migration patterns, and a

How We Decide book cover81

How We Decide

Jonah Lehrer

4.0
The first book to use the unexpected discoveries of neuroscience to help us make the best decisions.

Since Plato, philosophers have described the decision-making process as either rational or emotional: we carefully deliberate, or we “blink” and go with our gut. But as scientists break open the mind’s black box with the latest tools of neuroscience, they’re discovering that this is not how the mind
Design as Art book cover82

Design as Art

Bruno Munari

4.0
One of the last surviving members of the futurist generation, Bruno Munari's Design as Art is an illustrated journey into the artistic possibilities of modern design translated by Patrick Creagh published as part of the 'Penguin on Design' series in Penguin Modern Classics.

'The designer of today re-establishes the long-lost contact between art and the public, between living people and art as a liv
The Big Book of Rolex book cover83

The Big Book of Rolex

Jens Høy

4.0
-An exhaustive appraisal of the Rolex watch, including studies of vintage models, current designs and special editions -Learn how to spot fakes using the same clues as the experts -Invaluable to any watch-lover, especially aspiring Rolex collectors Horological trends flit by faster than ever in today's fast-paced society. But Rolex does not rely on gimmicks; theirs is a more perennial allure, with
Cracking the PM Interview: How to Land a Product Manager Job in Technology book cover84

Cracking the PM Interview: How to Land a Product Manager Job in Technology

Gayle Laakmann McDowell and Jackie Bavaro

4.0
How many pizzas are delivered in Manhattan? How do you design an alarm clock for the blind? What is your favorite piece of software and why? How would you launch a video rental service in India? This book will teach you how to answer these questions and more. Cracking the PM Interview is a comprehensive book about landing a product management role in a startup or bigger tech company. Learn how the
Drawing for Product Designers book cover85

Drawing for Product Designers

Kevin Henry

4.0
This is both a practical and theoretical guide to the visualization techniques used by contemporary product designers, including freehand sketching, digital rendering, information graphics, and presentation skills. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to develop sketches into finished illustrations. Practical
Sketching: The Basics book cover86

Sketching: The Basics

Roselien Steur, Koos Eissen

4.0
In 2011, following the phenomenal global success of Sketching, which has sold over ninety thousand copies to date, authors Koos Eissen and Roselien Steur debut the sequel entitled Sketching: The Basics. In fact, prequel would be a better word for this new book, since it is aimed towards the novice designer. Whereas Sketching shows you how to draw various aspects of shape and form, and serves more
What Would Jane Do?: Quips and Wisdom From Jane Austen book cover87

What Would Jane Do?: Quips and Wisdom From Jane Austen

Potter Gift

4.0
Herman Miller: A Way of Living book cover88

Herman Miller: A Way of Living

Amy Auscherman

4.0
A chronicle of the rich history of this innovative furniture company, from its founding in the early twentieth century to today

For more than 100 years, Michigan-based Herman Miller has played a central role in the evolution of modern and contemporary design, producing timeless classics while creating a culture that has had a remarkable impact on the development of the design world. Ten chapters an
Product Design for the Web: Principles of Designing and Releasing Web Products book cover89

Product Design for the Web: Principles of Designing and Releasing Web Products

Randy J. Hunt

4.0
Web designers are no longer just web designers. To create a successful web product that's as large as Etsy, Facebook, Twitter, or Pinterest-or even as small as a tiny app-you need to know more than just HTML and CSS. You need to understand how to create meaningful online experiences so that users want to come back again and again.

In other words, you have to stop thinking like a web designer or a v
Eames book cover90

Eames

Gloria Koenig

4.0
Visual impact: Nothing says modernist perfection like an Eames design The creative duoCharles Eames (1907 1978)andRay Kaiser Eames (1912 1988)transformed the visual character of America. Though best known for their furniture, the husband and wife team were also forerunners in architecture, textile design, photography, and film.The Eames work defined anew, multifunctional modernity, exemplary for i
The Topline Summary of Chip and Dan Heath's Made to Stick: Why Some Ideas Survive and Others Die (Topline Summaries) book cover91

The Topline Summary of Chip and Dan Heath's Made to Stick: Why Some Ideas Survive and Others Die (Topline Summaries)

Gareth F. Baines, Chip Heath, et al

4.0
1000 Chairs book cover92

1000 Chairs

Charlotte Fiell, Peter Fiell, Simone Philippi

4.0
Designing for People book cover93

Designing for People

Henry Dreyfuss

4.0
From the first answering machine ("the electronic brain") and the Hoover vacuum cleaner to the SS Independence and the Bell telephone, the creations of Henry S. Dreyfuss have shaped the cultural landscape of the 20th century. Written in a robust, fresh style, this book offers an inviting mix of professional advice, case studies, and design history along with historical black-and-white photos and t
Watercolors by Finn Juhl book cover94

Watercolors by Finn Juhl

Finn Juhl

4.0
Among the great Danish designers, Finn Juhl (1912-89) ranks alongside such giants as Hans J. Wegner and Arne Jacobsen. He was particularly well known for his sculptural, seemingly organic tables, chairs and sofas, but the complex interior designs that he developed in the 1940s and '50s were also enormously successful. These include the Danish Embassy in Washington, DC, and the conference room of t
The Shape of Design book cover95

The Shape of Design

Frank Chimero

4.0
"Hi. My name's Frank Chimero. I've spent the better part of the last two years writing and speaking on design and thinking about the topics that orbit the practice: storytelling, concept, craft, and improvisation. I want to take all of the ideas I've had and connected these past few months and capture them in a book format.

I've been teaching for the past 5 years, and I've always been a bit frustra
Designing Interactions book cover96

Designing Interactions

Bill Moggridge

4.0
Process: 50 Product Designs from Concept to Manufacture book cover97

Process: 50 Product Designs from Concept to Manufacture

Jennifer Hudson

4.0
This book provides an in-depth study of the creative and manufacturing processes behind 50 contemporary domestic design objects. Chosen from all around the world, they span furniture, lighting, tableware, textiles, and other products. Featuring the work of both long-established and emerging designers, each product is selected for its significant use of new technology,unorthodox or complex producti
Designing for the Digital Age: How to Create Human-Centered Products and Services book cover98

Designing for the Digital Age: How to Create Human-Centered Products and Services

Kim Goodwin, Alan Cooper

4.0
Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age
Designing for Growth: A Design Thinking Tool Kit for Managers book cover99

Designing for Growth: A Design Thinking Tool Kit for Managers

Jeanne Liedtka

4.0
Jeanne Liedtka and Tim Ogilvie educate readers in one of the hottest trends in business: "design thinking," or the ability to turn abstract ideas into practical applications for maximal business growth. Liedtka and Ogilvie cover the mind-set, techniques, and vocabulary of design thinking, unpack the mysterious connection between design and growth, and teach managers in a straightforward way how to
This is Service Design Thinking: Basics – Tools – Cases book cover100

This is Service Design Thinking: Basics – Tools – Cases

Marc Stickdorn

4.0
This is Service Design Thinking introduces an inter-disciplinary approach to designing services. Service Design is a bit of a buzzword these days and has gained a lot of interest from various fields. This book, assembled to describe and illustrate the emerging field of service design, was brought together using exactly the same co-creative and user-centred approaches you can read and learn about i