What was Millennium Challenge 2002? What can we learn from the war game about balancing structure and spontaneity to make excellent snap decisions? Millennium Challenge 2002 was a war game planned by the military’s Joint Forces Command (JFCOM). During this battle, Paul Van Riper proved that snap decisions, if made in a structured environment, can be far more effective than deliberation. Read on to learn how you can apply these lessons, too.
Millennium Challenge 2002: What Did We Actually Learn?










