100 Best Pathfinder Books of All Time

We've ranked the best pathfinder books using expert recommendations, sales data, and millions of reader ratings. At Shortform, we know books. Our book guides are the best in the world. Learn why.

1

Pathfinder Roleplaying Game: Core Rulebook

Jason Bulmahn

5.0
Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten du
2

Pathfinder Roleplaying Game: Advanced Player's Guide

Paizo Staff

4.8
Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player's Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core classes and seven core races, or build a new one from the ground up with one of six brand-new, 20-level base classes. Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up
3

Pathfinder Roleplaying Game: Bestiary

Jason Bulmahn

4.7
Here there be monsters!

What is a hero without monsters to vanquish? This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemi
4

Pathfinder Roleplaying Game: Ultimate Equipment

Paizo Staff

4.6
Choose your weapon and stride boldly into battle with Pathfinder RPG Ultimate Equipment! Within this handy, all-in-one reference, you'll find 400 jam-packed pages of magic items and adventuring gear, from simple camping equipment and weapons up to the most earth-shaking artifacts. Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables,
5

Pathfinder Roleplaying Game: Gamemastery Guide

Paizo Staff

4.6
Rule Your World!

Players may be the heroes of the Pathfinder Roleplaying Game, but whole worlds rest on the Game Master's shoulders. Fortunately for GMs, the Pathfinder RPG GameMastery Guide is here to back you up. Packed with invaluable hints and information, this book contains everything you need to take your game to the next level, from advice on the nuts and bolts of running a session to the gr
6

Pathfinder Roleplaying Game: Advanced Race Guide

Jason Bulmahn

4.6
Get the most out of your heritage with the Pathfinder RPG Advanced Race Guide! Embrace your inner monster by playing one of 30 iconic races from mythology and gaming history, or build an entirely new race of your own. If classic races are more your style, go beyond the stereotypes for elves, dwarves, and the other core races with new options and equipment to help you stand out from the crowd.

The P
7

Pathfinder Roleplaying Game: Ultimate Magic

Paizo Staff

4.5
Raise your character to the pinnacle of magical might with Pathfinder Roleplaying Game Ultimate Magic! Within this book, secrets arcane and divine lie ready to burst into life at the hands of all the spellcasting classes in the Pathfinder Roleplaying Game. In addition to the brand-new magus class—a master of both arcane magic and martial prowess—you'll also find a whole new system for spellcasting
8

Pathfinder Roleplaying Game: Bestiary 2

Paizo Staff

4.5
Go beyond goblins with an army of fantasy's most fearsome foes! Bestiary 2 presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures you'll find undead dragons and mischievous gremlins, shrieking banshees and unstoppable titans, the infamous jabberwock, and so much more! Yet not all these monsters need to be foes, as new breeds of othe
9

Pathfinder Campaign Setting: The Inner Sea World Guide

James Jacobs

4.5
The Best of All Possible Worlds

Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and heroi
10

Pathfinder Roleplaying Game: Ultimate Campaign

Jason Bulmahn

4.5
Take Charge!

Where the dungeon ends, another adventure begins! Pathfinder Roleplaying Game: Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster attacks and quests for ancient artifacts. As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring
11

Pathfinder Roleplaying Game: Ultimate Combat

Jason Bulmahn

4.4
Seize the initiative and chop your foes to pieces with this exhaustive guide to the art of martial combat in this exciting new rulebook for the smash-hit Pathfinder Roleplaying Game, suitable for players and Game Masters alike!

This comprehensive 256-page hardcover reference reveals the martial secrets of the Pathfinder RPG rules like never before! Tons of new tricks and techniques for combat-orien
12

Pathfinder Roleplaying Game: Advanced Class Guide Pocket Edition

Paizo Staff

4.4
A New Breed of Hero

Adventure like never before with the Pathfinder Roleplaying Game Advanced Class Guide! Explore new heights of heroism with 10 new base classes, each with 20 levels of amazing abilities. Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of
13

Pathfinder Roleplaying Game: Bestiary 3

Paizo Staff

4.4
Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game. Within this book you’ll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis
14

Pathfinder Roleplaying Game: Bestiary 4

Paizo Staff

4.4
Untold Horrors!

Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring-Heeled Jack and Grendel himself. Yet not every creature need
15

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition

James Jacobs, Richard Pett, Nicolas Logue, Wolfgang Baur, Steve Greer, Greg A. Vaughan

4.3
In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing
Player's Handbook (Dungeons & Dragons, 5th Edition) book cover16

Player's Handbook (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.3

Everything a player needs to create heroic characters for the world’s greatest roleplaying game

The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

Use this book to create exciting characters from among the most iconic D&D
17

Pathfinder (Pathfinder, #1)

Orson Scott Card

4.3
A powerful secret. A dangerous path.

Rigg is well trained at keeping secrets. Only his father knows the truth about Rigg's strange talent for seeing the paths of people's pasts. But when his father dies, Rigg is stunned to learn just how many secrets Father had kept from him--secrets about Rigg's own past, his identity, and his destiny. And when Rigg discovers that he has the power not only to see

Pathfinder Roleplaying Game: Ultimate Intrigue book cover18

Pathfinder Roleplaying Game: Ultimate Intrigue

Jason Bulmahn

4.3
Words Cut Deep

In the right setting, a single scathing word can prove deadlier than a poisoned dagger. Behind the scenes of heroic battles and magical realms lies a seething underbelly of danger and deception. This world of intrigue holds endless possibilities for adventure, as heroes duel with words instead of steel, plot daring heists, and engage in battles of wills against relentless nemeses. A
19

Pathfinder Campaign Setting: Inner Sea Gods

Sean K Reynolds

4.3
Unleash the Power of the Gods!

Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside you’ll discover the deepest secrets of an entire pantheon of incomparable beings, claim relics suited to both s
20

City of the Fallen Sky (Pathfinder Tales)

Tim Pratt

4.2
Secrets of the Ancients

Once an alchemical researcher with the dark scholars of the Technic League, Alaeron fled their arcane order when his conscience got the better of him, taking with him a few strange devices of unknown function. Now in hiding in a distant city, he's happy to use his skills creating minor potions and wonders—at least until the back-alley rescue of an adventurer named Jaya lands
21

Pathfinder Roleplaying Game: NPC Codex

Jason Bulmahn

4.2
It's happened to every Game Master. You spend hours setting up the perfect encounter, your players are out for blood, the swords are drawn—and then you realize that you've forgotten to build statistics for the enemy characters. Or perhaps your players go left when you expect them to go right, leaving you without any encounters prepared.

Such problems are a thing of the past with the NPC Codex. Insi
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) book cover22

Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.2
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game

The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules,
23

Liar's Blade (Pathfinder Tales)

Tim Pratt

4.2
Bastard and Sword

With strength, wit, rakish charm, and a talking sword named Hrym, Rodrick has all the makings of a classic hero—except for the conscience. Instead, he and Hrym live a high life as scoundrels, pulling cons and parting the weak from their gold. When a mysterious woman invites them along on a quest into the frozen north in pursuit of a legendary artifact, it seems like a prime opport
24

Death's Heretic (Pathfinder Tales)

James L. Sutter

4.2
Nobody Cheats Death

A warrior haunted by his past, Salim is a problem-solver for a church he hates, bound by the death goddess to hunt down those who would rob her of her due. Such is the case in the desert nation of Thuvia, where a merchant on the verge of achieving eternal youth via a magical elixir is mysteriously murdered, his soul stolen from the afterlife. The only clue is a magical ransom no
25

Pathfinder Roleplaying Game: Mythic Adventures

Jason Bulmahn

4.2
Heroes of Legend

Not all heroes are created equal. Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic pa
26

Pathfinder Roleplaying Game: Bestiary 5

Mike Selinker

4.2
Beyond the veil!

Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an
27

Prince of Wolves (Pathfinder Tales)

Dave Gross

4.2
Howls in the Dark

For elven pathfinder Varian Jeggare and his devil-blooded assistant Radovan, things are rarely as they seem. Yet not even the notorious crime-solving duo is prepared for what they find when a search for a missing pathfinder takes them into the mist-shrouded mountains of gothic Ustalav. Beset on all sides by noble intrigue, mysterious locals, and the deadly creatures of the night,
Monster Manual (Dungeons & Dragons, 5th Edition) book cover28

Monster Manual (Dungeons & Dragons, 5th Edition)

Wizards of the Coast

4.2
A menagerie of deadly monsters for the world’s greatest roleplaying game

The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-
29

Winter Witch (Pathfinder Tales)

Elaine Cunningham

4.2
Fury of the North

In a village of the frozen north, a child is born possessed by a strange and alien spirit, only to be cast out by her tribe and taken in by the mysterious winter witches of Irrisen, a land locked in permanent magical winter. Farther south, a young mapmaker with a penchant for forgery discovers that his sham treasure maps have begun striking gold.

This is the story of Ellasif, a bar
30

Queen of Thorns (Pathfinder Tales)

Dave Gross

4.2
Secret of the Elves

In the deep forests of Kyonin, elves live among their own kind, far from the prying eyes of other races. Few of impure blood are allowed beyond the nation’s borders, and thus it’s a great honor for the half-elven Count Varian Jeggare and his hellspawn bodyguard Radovan to be allowed inside. Yet all is not well in the elven kingdom: demons stir in its depths, and an intricate web
31

Master of Devils (Pathfinder Tales)

Dave Gross

4.1
Journey to the East

On a mysterious errand for the Pathfinder Society, Count Varian Jeggare and his hellspawn bodyguard Radovan journey to the distant land of Tian Xia, on the far side of the world. When disaster forces him to take shelter in a warrior monastery, "Brother" Jeggare finds himself competing with the disciples of Dragon Temple as he unravels a royal mystery. Meanwhile, Radovan—trapped
32

Pathfinder: Core Rulebook

Jason Bulmahn, Logan Bonner, Stephen Radney-MacFarland, Mark Seifter

4.1
Advance Your Game

This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to pla
Pathfinder Roleplaying Game: Pathfinder Unchained book cover33

Pathfinder Roleplaying Game: Pathfinder Unchained

Jason Bulmahn

4.1
Get ready to shake up your game! Within these pages, the designers of the Pathfinder Roleplaying Game unleash their wildest ideas, and nothing is safe. From totally revised fundamentals like core classes and monster design to brand-new systems for expanding the way you play, this book offers fresh ideas while still blending with the existing system. With Pathfinder Unchained, you become the game d
34

Pathfinder Roleplaying Game: Occult Adventures

Jason Bulmahn

4.1
There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters—if you dare!

Pathfinder RPG Occu
35

Nightglass

Liane Merciel

4.1
Embrace the Shadow

In the grim nation of Nidal, carefully chosen children are trained to practice dark magic, summoning forth creatures of horror and shadow for the greater glory of the Midnight Lord. Isiem is one such student, a promising young shadowcaller whose budding powers are the envy of his peers. Upon coming of age, he's dispatched on a diplomatic mission to the mountains of Devil's Perch,
The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and ... RPG adventures (The Game Master Series) book cover36

The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and ... RPG adventures (The Game Master Series)

Jeff Ashworth

4.1

The Game Master's Book of dnd traps, roleplaying game puzzles and dungeons and dragons provides dungeon masters with endless options for populating their campaigns with challenging brain games, rpg puzzles, spiked pits, Rube Goldberg–style deathtraps and much more, everything they need to push player characters to their limit and bring new levels of excitement (and anxiety) to their tabletop rpg.W

37

Pirate's Honor (Pathfinder Tales)

Chris A. Jackson

4.1
Rough Seas

A pirate captain of the Inner Sea, Torius Vin makes a living raiding wealthy merchant ships with his crew of loyal buccaneers. Few things matter more to Captain Torius than ill-gotten gold—but one of those is Celeste, his beautiful snake-bodied navigator. When a crafty courtesan offers the pirate crew a chance at the heist of a lifetime, it's time for both man and naga to hoist the black
38

Pathfinder Adventure Path #1: Burnt Offerings (Rise of the Runelords, #1)

James Jacobs, Wayne Reynolds

4.1
We Be Goblins—You Be Food!

The Rise of the Runelords Adventure Path begins here, in the small coastal town of Sandpoint. Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!

In the days that follow, a sinister shadow set
39

The Worldwound Gambit (Pathfinder Tales)

Robin D. Laws

4.1
Thieves and Madmen

In the foreboding north, the demonic hordes of the magic-twisted hellscape known as the Worldwound encroach upon the southern kingdoms of Golarion. Their latest escalation embroils a preternaturally handsome and coolly charismatic swindler named Gad, who decides to assemble a team of thieves, cutthroats, and con-men to take the fight into the demon lands and strike directly at th
The Game Master's Book of Random Encounters: 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand (The Game Master Series) book cover40

The Game Master's Book of Random Encounters: 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand (The Game Master Series)

Jeff Ashworth

4.1

In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. The Game Master’s

41

Ruins (Pathfinder, #2)

Orson Scott Card, Stefan Rudnicki, Kirby Heyborne, Emily Janice Card

4.1
When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh — a machine shaped like a human, created to deceive — but they are no longer certain that they can even trust o
42

Pathfinder Adventure Path #2: The Skinsaw Murders (Rise of the Runelords, #2)

Richard Pett

4.1
The Rise of the Runelords Adventure Path continues! A sudden string of brutal killings terrorizes the town of Sandpoint, and the killer's mark bears a familiar shape. Investigation leads to the Lost Coast's most notorious haunted mansion, a dilapidated ruin that has become the lair of a monstrous murderer. Yet this killer is but one of many, a member of a group of fanatic cutthroats calling themse
43

Plague of Shadows (Pathfinder Tales)

Howard Andrew Jones

4.1
A Desperate Quest

The race is on to free Lord Stelan from the grip of a wasting curse, and only Elyana, his old elven adventuring companion and former lover, has the wisdom and reflexes to save him. When the villain turns out to be another of their former companions, Elyana and a band of ragtag adventurers must set out on a perilous race across the revolution-wracked nation of Galt and the treacher
44

Pathfinder Campaign Setting: Lands of the Linnorm Kings

Colin McComb, Matthew Goodall, Rob McCreary, Jonathan Keith, Paizo Staff

4.1
Land of Vikings!

In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First World of the fey hides just beyond a thin layer of reality. Where barbarians, berserkers, and raiders constitut
45

Pathfinder Chronicles: City of Strangers

James L. Sutter, Paizo Staff

4.1
In the outcast city of Kaer Maga, your business is your own, and no ware is too dangerous or taboo to find a buyer. Within the walls of the ancient, ruined fortress, refugees and criminals from every nation disappear into the swirling crowds of gangs and monsters. Here leech-covered bloatmages haggle with religious zealots who sew their own lips shut, while naga crime lords squeeze self-mutilating
Daggerheart Core Set book cover46

Daggerheart Core Set

Spenser Starke, Rowan Hall, Matthew Mercer

4.1

The 366 page lavishly illustrated hardcover rulebook contains: Rules for creating characters and a shared world, for playing adventures, and for crafting encounters and campaigns as a game master. Detailed advice on GM craft, player best practices, worldbuilding, campaign building, and full tutorial examples of play. Dynamic adversaries and environments to challenge your characters, from the Immor

The Book of Random Tables: Quests: Adventure Ideas for Fantasy Tabletop Role-Playing Games book cover47

The Book of Random Tables: Quests: Adventure Ideas for Fantasy Tabletop Role-Playing Games

Matt Davids

4.1
The Game Master's Book of Non-Player Characters: 500+ unique bartenders, brawlers, mages, merchants, royals, rogues, sages, sailors, warriors, weirdos ... RPG adventures (The Game Master Series) book cover48

The Game Master's Book of Non-Player Characters: 500+ unique bartenders, brawlers, mages, merchants, royals, rogues, sages, sailors, warriors, weirdos ... RPG adventures (The Game Master Series)

Jeff Ashworth

4.1

From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't hav

The Game Master's Book of Astonishing Random Tables: 300+ Unique Roll Tables to Enhance Your Worldbuilding, Storytelling, Locations, Magic and More ... RPG Adventures (The Game Master Series) book cover49

The Game Master's Book of Astonishing Random Tables: 300+ Unique Roll Tables to Enhance Your Worldbuilding, Storytelling, Locations, Magic and More ... RPG Adventures (The Game Master Series)

Ben Egloff

4.1

More than 300 random tables designed to help you build a new world from scratch or take your existing RPG campaign to new levels of creativity and excitement, plus 3 exciting one-shot adventures!While The Game Master's Book of Astonishing Random Tables is not a wondrous item, you'd be forgiven for assuming it has magical properties. That's because within these pages are countless adventure hooks -

50

Lord of Runes (Pathfinder Tales)

Dave Gross

4.1
Some Secrets Should Stay Buried

Count Varian Jeggare and his hellspawn bodyguard Radovan are no strangers to the occult. Yet when Varian is bequeathed a dangerous magical book by an old colleague, the infamous investigators find themselves on the trail of a necromancer bent on becoming the new avatar of an ancient and sinister demigod—one of the legendary runelords. Along with a team of mercenaries
51

Pathfinder Campaign Setting: Inner Sea Magic

Sean K Reynolds, Paizo Staff

4.1
A World of Magic!

From the tortured sands of the Mana Wastes, where magic is as likely to tear you apart as it is to not work at all, to the perpetually frozen northern nation of Irrisen where the winter witches rule, magic is a part of life in the Inner Sea region. Whether it is wielded by benevolent clerics to keep their allies fighting the good fight or unleashed by wizards in the form of scorch
52

The Redemption Engine (Pathfinder Tales)

James L. Sutter

4.1
Get Out of Hell Free

When murdered sinners fail to show up in Hell, it's up to Salim Ghadafar, an atheist warrior forced to solve problems for the goddess of death, to track down the missing souls. In order to do so, Salim will need to descend into the anarchic city of Kaer Maga, following a trail that ranges from Hell's iron cities to the gates of Heaven itself. Along the way, he'll be aided by a
The Düngeonmeister Cookbook: 75 RPG-Inspired Recipes to Level Up Your Game Night (Düngeonmeister Series) book cover53

The Düngeonmeister Cookbook: 75 RPG-Inspired Recipes to Level Up Your Game Night (Düngeonmeister Series)

Jef Aldrich, Jon Taylor

4.1

Eat delicious snacks and game-friendly meals in between dice rolls and encounters with this easy-to-follow RPG themed cookbook perfect for every game group.Feed your gamer group with this collection of 75 game-friendly bar bites, finger foods, and easy-to-share meals. With recipes from the passable Goodberries Baked Cheese-wrapped dates to the one-handed Dragon on a Stick Easy-Eat Meat Skewers to

Return of the Lazy Dungeon Master book cover54

Return of the Lazy Dungeon Master

Michael She

4.1
55

Pathfinder: Bestiary

Paizo Staff

4.1
Unleash the Beasts

Over 400 of fantasy's fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar enemies like orcs, dragons, and vampires to new horrors like the nightmarish nilith and the three-headed mukradi, to suitable servants for summoners of every alignment, this must-have compani
So You Want To Be A Game Master: Everything You Need to Start Your Tabletop Adventure for Dungeons and Dragons, Pathfinder, and Other Systems book cover56

So You Want To Be A Game Master: Everything You Need to Start Your Tabletop Adventure for Dungeons and Dragons, Pathfinder, and Other Systems

Justin Alexander

4.1

Become the Ultimate Game MasterThanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!Award-winning game designer Justin Alexander has created an incredible compendium of advice and maps, perfect for any aspiring Game Master. This book is packed with the st

57

Liar's Island (Pathfinder Tales)

TIM PRATT

4.1
A Thief and His Sword

Rodrick is a con man as charming as he is cunning. Hrym is a talking sword of magical ice, with the soul and spells of an ancient dragon. Together, the two travel the world, parting the gullible from their gold and freezing their enemies in their tracks. But when the two get summoned to the mysterious island of Jalmeray by a king with genies and elementals at his command, they
The Game Master's Book of Instant Towns and Cities: 160+ unique villages, towns, settlements and cities, ready-on-demand, plus random generators for ... RPG adventures (The Game Master Series) book cover58

The Game Master's Book of Instant Towns and Cities: 160+ unique villages, towns, settlements and cities, ready-on-demand, plus random generators for ... RPG adventures (The Game Master Series)

Jeff Ashworth, Tim Baker

4.1

The Game Master's Book of Instant Towns and Villages provides GMs with all of the inspiration they need to conjure up unique, vivid urban environments at a moment's notice, or when trying to come up with ideas for new places to be explored. This game-saving collection brings together nearly 170 fully-realized places organized by environment and divided up into villages, towns, cities and capitals,

The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines ... RPG adventures (The Game Master Series) book cover59

The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines ... RPG adventures (The Game Master Series)

Aaron Hübrich, Dan Dillon, Jim Pinto, Vall Syrene, Alexander Lafort, Hunter Henrickson

4.1

Make your PCs sweat with villains and minions designed to challenge them as never before!- New deluxe edition of Masters, Minions and Tactics from the award-winning fantasy art studio Jetpack7- Includes more than two dozen deadly BBEGs, including 5 new villains exclusive to this edition- Villains for low level and high level parties, plus tactics for more than 75 different minions and Big Bads- Co

60

Pathfinder Adventure Path #3: The Hook Mountain Massacre (Rise of the Runelords, #3)

Nicolas Logue, Wayne Reynolds

4.1
The Rise of the Runelords Adventure Path continues! The notorious Hook Mountain ogres, known for their violent and savage ways, have slaughtered the soldiers of Fort Rannick. The few surviving rangers need heroes to help them retake this key fortification before the ogres use it as a staging ground for further assaults on the region. Yet why have the ogres chosen now to launch this sudden attack?
Fantasy Towns: 50 Towns and Cities for Fantasy Tabletop Role-Playing Games book cover61

Fantasy Towns: 50 Towns and Cities for Fantasy Tabletop Role-Playing Games

Matt Davids

4.1
62

The Pathfinder: How to Choose or Change Your Career for a Lifetime of Satisfaction and Success

Nicholas Lore

4.1
For the millions of people who are looking for the perfect job for them, "The Pathfinder" guides them through uncertainty and confusion, straight to the goal of selecting a final career direction. Through more than 100 self-tests, exercises, and other diagnostic tools, this guide helps readers uncover their natural aptitudes, major interests and values, and ultimate goals. Illustrations.
The Game Master’s Book of Legendary Locations: 150+ mythic sites, fables ruins, cursed temples and forgotten lairs, plus dozens of random tables, ... RPG adventures (The Game Master Series) book cover63

The Game Master’s Book of Legendary Locations: 150+ mythic sites, fables ruins, cursed temples and forgotten lairs, plus dozens of random tables, ... RPG adventures (The Game Master Series)

Jeff Ashworth, Tim Baker

4.1

When your players are traveling through the wilderness from Point A to Point B, here’s the key to making that journey as intriguing and exciting as possible!As every GM knows, you can spend hours preparing an adventure, but rarely is any map filled in so completely that you can easily define what lies waiting in the wilds between where they are today and where they’d like to be tomorrow. That’s wh

64

Pathfinder Adventure Path #71: Rasputin Must Die! (Reign of Winter, #5)

Brandon Hodge, Paizo Staff

4.1
Worlds at War

The search for the Queen of Witches finally ends when the Dancing Hut travels to Baba Yaga’s homeland of Russia on the planet Earth. The year is 1918, and the First World War rages throughout Europe. The heroes find themselves in the wilds of Siberia, where they must face Russian soldiers armed with twentieth-century technology to infiltrate an ancient monastery and rescue Baba Yaga f
The Game Master's Book of More Random Encounters: A Collection of Reality-Shifting Taverns, Temples, Tombs, Labs, Lairs, Extraplanar and Even ... and into the Stars (The Game Master Series) book cover65

The Game Master's Book of More Random Encounters: A Collection of Reality-Shifting Taverns, Temples, Tombs, Labs, Lairs, Extraplanar and Even ... and into the Stars (The Game Master Series)

Jeff Ashworth, Tim Baker

4.1

As most TTRPG fans know, one of the most exciting elements of any roleplaying game is that the story can go anywhere at any time. Unfortunately, Game Masters can’t possibly prepare for every unpredictable request, unfortunate die roll or unbelievably bad player decision that might unfold at their table. That's where this book comes in: Featuring more than 500 more maps, roll tables and story hooks

Pathfinder Impossible Magic (Pathfinder Second Edition Remaster Rulebooks) book cover66

Pathfinder Impossible Magic (Pathfinder Second Edition Remaster Rulebooks)

Joshua Birdsong, Logan Bonner

4.1

The perfect spell can solve just about any problem. From simple cantrips to reality-warping magic, this new rulebook contains a plethora of options for any adventurer who wants to delve into the unknown and unlock their true magical potential. Within the confines of these pages lies the magnificent spellcraft of four wonderfully magical and unique classes! Strike with both spell and blade with as

67

Blood of the City (Pathfinder Tales)

Robin D. Laws

4.0
Heroes for Hire

Luma is a cobblestone druid, a canny fighter and spellcaster who can read the chaos of Magnimar's city streets like a scholar reads books. Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect
68

PathFinder

Angie Sage and Mark Zug

4.0
The first book in a new arc of the Septimus Heap series, telling the story of Alice TodHunter Moon, a young PathFinder who comes to the Castle with a Magyk all her own

Seven years after the events of the original Septimus Heap series, a young PathFinder named Alice TodHunter Moon—who insists on being called Tod—sets out from her seaside village to rescue her friend Ferdie from the malevolent Lady.
69

Pathfinder Adventure Path #8: Seven Days to the Grave (Curse of the Crimson Throne, #2)

F. Wesley Schneider

4.0
Bring Out Your Dead!

Death stalks the streets! The Curse of the Crimson Throne Adventure Path continues, bringing the blistering red hand of death to Korvosa. What starts as an isolated outbreak swiftly turns into a full-fledged epidemic and soon no one is safe. The city's resources quickly overwhelmed, a desperate queen takes harsh measures to stem the rising death toll. As bodies fill the streets
70

Pathfinder Trilogy: Pathfinder; Ruins; Visitors

Orson Scott Card

4.0
From the internationally bestselling author of Ender’s Game comes a boxed collection of all three riveting books in the Pathfinder Trilogy!

A powerful secret.

A deadly path.

In Pathfinder, Rigg—a teenager who possesses a secret talent that allows him to see the paths of people’s pasts—joins forces with another teen with special talents on a quest to find Rigg’s sister and discover the true significan
71

Pathfinder Adventure Path #72: The Witch Queen’s Revenge (Reign of Winter, #6)

Greg A. Vaughan, Paizo Staff

4.0
Payback's a Witch

Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting dolls imprisoning Baba Yaga, but they must also contend with the hut’s most dedicated guardians, including the former queens of Irrisen. When the time
72

Pathfinder Adventure Path #20: House of the Beast (Legacy of Fire, #2)

Tim Hitchcock, Paizo Staff

4.0
Where Evil Sleeps

For ages, the House of the Beast has loomed, black, ominous, and abandoned, a fortress of depravity raised by followers of the god of destruction. Now, a new evil has taken root within the dark citadel and the beastmen of the Carrion King threaten to cast the land into a new era of savagery. Only a strike against the murderous warlord himself can topple the ravenous gnoll war mach
73

Pathfinder Roleplaying Game: Horror Adventures

Jason Bulmahn

4.0
There are things that dwell in the dark places of the world, in long-abandoned crypts or musty attics—terrible things that can destroy your body and shatter your mind. Few individuals would think to seek out such nightmares, but those drawn into the darkness often find it infecting them, corrupting them in ways both subtle and disgusting. Some believe those who die facing such horrors are the luck
The Game Master’s Handbook of Proactive Roleplaying: Guidelines and strategies for running PC-driven narratives in 5E adventures (The Game Master Series) book cover74

The Game Master’s Handbook of Proactive Roleplaying: Guidelines and strategies for running PC-driven narratives in 5E adventures (The Game Master Series)

Jonah Fishel, Tristan Fishel

4.0

Introducing the first book in The Game Master's new "Handbook" series!Is your roleplaying in a rut? Flip the table and try something new! Proactive roleplaying will re-energize your players – and your game. Most adventures in traditional TTRPGs start out the same way: Something bad happens and your players have to muster their courage to stand against it. Whether it’s rescuing the little dog that

The Book of Random Tables 2: Fantasy Role-Playing Game AIDS for Game Masters book cover75

The Book of Random Tables 2: Fantasy Role-Playing Game AIDS for Game Masters

Matt Davids

4.0
Cut down your Game Master prep time with 25 1D100 random tables.

Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring or looking jobs.

Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don't want to keep giving out treasure. The
The Game Master’s Handbook of Collaborative Campaign Design: A game-changing approach to homebrewing emergent TTRPG stories, character arcs and worlds with your players (The Game Master Series) book cover76

The Game Master’s Handbook of Collaborative Campaign Design: A game-changing approach to homebrewing emergent TTRPG stories, character arcs and worlds with your players (The Game Master Series)

Jonah Fishel, Tristan Fishel

4.0

BUILD BETTER WORLDS―TOGETHER!• A game-changing TTRPG guide to collaborative storytelling and campaign creation• Written by Jonah Fishel and Tristan Fishel, bestselling creators of The Game Master’s Handbook of Proactive Roleplaying• Perfect for Dungeon Masters who want deeper, more meaningful storytellingThe Game Master’s Handbook of Collaborative Campaign Design redefines what it means to run a D

77

Pathfinder Adventure Path #33: The Varnhold Vanishing (Kingmaker, #3)

Paizo Staff

4.0
Vanished Without a Trace

The Stolen Lands consume many wanderers—the perils of its rugged wildernesses and hidden mysteries prey upon even the wariest of travelers. Founded upon one of the most savage frontiers, the colony of Varnhold defied the many dangers of this harsh region. At least, it did until all the residents of the fledgling community completely disappeared. Now it falls to the PCs to d
78

King of Chaos (Pathfinder Tales)

Dave Gross

4.0
Demon Apocalypse

After a century of imprisonment, demons have broken free of the wardstones surrounding the Worldwound. As fiends flood south into civilized lands, Count Varian Jeggare and his hellspawn bodyguard Radovan must search through the ruins of a fallen nation for the blasphemous text that opened the gate to the Abyss in the first place—and which might hold the key to closing it. In order
The Magical Code of Regulations: A Fantasy Rulebook of Spellcasting Laws, Arcane Regulation, and Magical Compliance book cover79

The Magical Code of Regulations: A Fantasy Rulebook of Spellcasting Laws, Arcane Regulation, and Magical Compliance

Christopher Frigo

4.0

Ever wondered whether a wand must be registered before it can be used in public, or what documentation must be filed before casting a fireball? Curious how many forms stand between you and a legally compliant resurrection, or whether your familiar qualifies as a protected creature or a reportable asset?The Magical Code of Regulations has answers. Or at least, it has rules.Presented as the official

80

Pathfinder Chronicles: The Great Beyond, A Guide to the Multiverse

Todd Stewart, Paizo Staff

4.0
The home of the gods. The essence of matter. The realm of demons. The birthplace of souls, and the cities of Hell. All these things and more await in the planes beyond Golarion. Brave mortals leave the cradle of their homeworld and cross the misty ethereal sea or the silver void to discover strange dimensions—some hauntingly familiar, others inherently deadly, and many alien beyond imagining.

Barga
The Game Master's Deck of Boons and Banes: 40 game-changing, character-shifting cards and a companion book for 5th edition RPG adventures (The Game Master Series) book cover81

The Game Master's Deck of Boons and Banes: 40 game-changing, character-shifting cards and a companion book for 5th edition RPG adventures (The Game Master Series)

Ginny Di

4.0

Ginny Di's The Game Master's Deck of Boons and Banes is one of those unique additions to the table that will leave a lasting impression on players and their in-game characters. 10 out of 10.―Jenny Melzer, Comic Book ResourcesWhether you're looking to reward your party for a job well done or show them the consequences of angering the wrong deity, The Game Master's Deck of Boons and Banes can bring

82

Pathfinder Campaign Setting: Irrisen, Land of Eternal Winter

Mike Shel, Paizo Staff

4.0
Far to the north lies a realm that the seasons never touch, where snow lies heavy on the ground all year and winter never releases its icy grip. A country ruled by White Witches with hearts as cold as the north wind—the daughters of the Queen of Witches herself, Baba Yaga—and supported on the backs of a conquered, enslaved people. A place where frost giants and hateful fey are respected citizens,
83

Visitors (Pathfinder, #3)

Orson Scott Card

4.0
From the internationally bestselling author of Ender’s Game comes the riveting finale to the story of Rigg, a teenager who possesses a secret talent that allows him to see the paths of people’s pasts.

In Pathfinder, Rigg joined forces with another teen with special talents on a quest to find Rigg’s sister and discover the true depth and significance of their powers. Then Rigg’s story continued in R
Table Fables: A Collection of Tables for the Weary Game Master book cover84

Table Fables: A Collection of Tables for the Weary Game Master

Madeline Hale

4.0
Do you play Dungeons and Dragons, Pathfinder or some other obscure brand of fantasy tabletop role-playing game? Do you enjoy lists of magical items, fantastical weapons, dubious potions and fascinating books? Do you tire of your players asking difficult questions, like 'what is in the dead guy's pocket?' or 'what is on this tavern's menu?' or other such wearisome inquiries concerning details you h
The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character book cover85

The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character

James D’Amato

4.0
Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook—an essential addition to any player’s gaming kit.

You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar. But before you begin your adventure, there’s so much more you can do with your character to make
86

The Crusader Road (Pathfinder Tales)

Michael A. Stackpole

4.0
Taming the Wild!

When the aristocratic Vishov family is banished from Ustalav due to underhanded politics, Lady Tyressa Vishov is faced with a choice: fade slowly into obscurity, or strike out for the nearby River Kingdoms and establish a new holding on the untamed frontier. Together with her children and loyal retainers, she'll forge a new life in the infamous Echo Wood, and neither bloodthirsty m
87

Arcane Artifacts and Curious Curios: 1000 Magical Artifacts for Game Masters

Madeline Hale

4.0
The Book of Random Tables: Fantasy Role-Playing Game AIDS for Game Masters book cover88

The Book of Random Tables: Fantasy Role-Playing Game AIDS for Game Masters

Matt Davids

4.0
Cut down your Game Master prep time with 25 1D100 random tables.

Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring.

Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice.

F
89

Pathfinder Adventure Path #62: Curse of the Lady's Light (Shattered Star, #2)

Mike Shel, Paizo Staff

4.0
Iron Maidens

Varisia’s newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon—yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of Magnimar, hidden within an ancient, towering lighthouse known as the Lady’s Light. With squabbling boggards, troglodytes, and other swamp monsters dwellin
90

Pathfinder Campaign Setting: Rule of Fear

F. Wesley Schneider, Paizo Staff

4.0
A Cursed Land

For thousands of years, the Immortal Principality of Ustalav has labored beneath the legacy of its dark past. Within the shelter of its mist-shrouded hills and decaying, decadent cities, things that have no right to live stalk the night, and superstitious residents lock their doors tight against the howls and scratchings that summon them forth. Vampires, werewolves, undead monstrositi
91

Pathfinder Roleplaying Game: Monster Codex

Jason Bulmahn, Paizo Staff

4.0
Menagerie of Mayhem!

The fiercest surprises often come from the most familiar foes! Just as no single class description can define every fighter, rogue, or wizard, no single creature entry can truly cover every vicious champion, unholy priest, or savage sorcerer in a band of organized and intelligent monsters.

With Pathfinder Roleplaying Game: Monster Codex, fleshed-out hordes are at your fingertips
92

Pathfinder Adventure Path #70: The Frozen Stars (Reign of Winter, #3)

Matt Goodall

4.0
Alien Winter

Continuing their search for Baba Yaga, the heroes take the Dancing Hut to the planet of Triaxus, the seventh world in Golarion’s solar system, now in the midst of its decades-long winter. On the hunt for more clues as to the whereabouts of Baba Yaga, the heroes soon find themselves embroiled in a conflict between the alien dragonriders of the Skyfire Mandate and the barbarian armies of
93

Pathfinder Chronicles: Gods and Magic

Sean K Reynolds, Paizo Staff

4.0
Immortal Power Lies Within!

Creators of life, forgers of worlds, and rulers of reality—these are the gods and goddesses of the world. They have existed for eons. The countless worlds of the Great Beyond are their playgrounds and battlefields. Yet for all their vast power, it is not the gods of Golarion who shape nations and write history—this task falls instead to their greatest creations: the mort
94

Pathfinder Adventure Path #46: Wake of the Watcher (Carrion Crown, #4)

Greg A. Vaughan, Paizo Staff

4.0
The Stars Are Wrong

No one goes to Illmarsh. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. But when the trail of the death cultists known as the Whispering Way leads to
95

Pathfinder Campaign Setting: Lords of Chaos (Book of the Damned, #2)

James Jacobs and Paizo Staff

4.0
Gaze into the Abyss!

Spawned from the darkest depths of the Abyss, the howling hordes of demonkind rise up to destroy and devour all of existence, their slavering, fiendish forms built to rend, enslave, and beguile. Whether in their horrid domains of madness in the Outer Rifts, or called forth into the material world by insane spellcasters, demons represent the fundamental immorality of the univers
96

Pirate's Promise (Pathfinder Tales)

Chris A. Jackson

4.0
Freedom's Privateer!

Torius Vin is perfectly happy with his life as a pirate captain, sailing the Inner Sea with a bold crew of buccaneers and Celeste, his snake-bodied navigator and one true love. Yet all that changes when his sometime friend Vreva Jhafae—a high-powered courtesan and abolitionist spy in the slaver stronghold of Okeno— draws him into her shadowy network of secret agents. Caught bet
97

Pathfinder Roleplaying Game: Strategy Guide

Wolfgang Baur, John Compton, Paizo Staff

4.0
Master the Game!

Unlock the secrets of the Pathfinder Roleplaying Game! Whether you’re a new player eager to jump into the action or an experienced roleplayer looking for insights and a convenient teaching tool, this 160-page guide is your new advisor at the gaming table. Unsure which feat to choose or spell to prepare? Detailed walkthroughs of all 11 core classes help you create and customize exac
98

Pathfinder Adventure Path #25: The Bastards of Erebus (Council of Thieves, #1)

James Jacobs

4.0
The Rebellion Begins

The city of Westcrown is dying. Since being stripped of its station as the capital of Cheliax, the wealth and prestige of the city has gradually slipped away, leaving the desperate people to fend for themselves in a city beset by criminals, a corrupt nobility, and a shadowy curse. Can the PCs fight back against champions of both the law and the criminal world?

This volume of Pat
99

Pathfinder Module: The Dragon's Demand

Mike Shel, Paizo Staff

4.0
Dragonslayers Wanted!

Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim's peace and quiet is shattered by the sudden collapse of the last standing tower of its founder's castle, things quickly bloom out of control. Why were there
100

Pathfinder Player Companion: Potions & Poisons

Paizo Staff

4.0
Good for What Ails You!

Whether they're used to bolster heroes' abilities or take enemies out of the game, potions and poisons are key parts of many adventurers' arsenals. Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes, though, especially those ingenious enough to craft their own concoctions. Pathfinder Player Companion: Potions & Poisons offe