100 Best Dungeons And Dragons Books of All Time

We've ranked the best dungeons and dragons books using expert recommendations, sales data, and millions of reader ratings. At Shortform, we know books. Our book guides are the best in the world. Learn why.

1

Player's Handbook (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

5.0

Everything a player needs to create heroic characters for the world’s greatest roleplaying game

The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

Use this book to create exciting characters from among the most iconic D&D
2

Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.8
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game

The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules,
Homeland (Forgotten Realms: The Dark Elf Trilogy, #1; Legend of Drizzt, #1) book cover3

Homeland (Forgotten Realms: The Dark Elf Trilogy, #1; Legend of Drizzt, #1)

R. A. Salvatore

4.8
Drow ranger Drizzt Do'Urden, first introduced in The Icewind Dale Trilogy, quickly became one of the fantasy genre's standout characters. But Homeland first reveals the startling tale of how this one lone drow walked out of the shadowy depths of the Underdark, leaving behind a society of evil and a family who want him dead. It is here that the story of this amazing dark elf truly began.
4

Monster Manual (Dungeons & Dragons, 5th Edition)

Wizards of the Coast

4.8
A menagerie of deadly monsters for the world’s greatest roleplaying game

The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-
Exile (Forgotten Realms: The Dark Elf Trilogy, #2; Legend of Drizzt, #2) book cover5

Exile (Forgotten Realms: The Dark Elf Trilogy, #2; Legend of Drizzt, #2)

R.A. Salvatore

4.7
Drizzt Do'Urden has been exiled from his country and forced to wander the tunnel-mazes of the Underdark, which are haunted by the evil dark elves.
The Crystal Shard (Forgotten Realms: Icewind Dale, #1; Legend of Drizzt, #4) book cover6

The Crystal Shard (Forgotten Realms: Icewind Dale, #1; Legend of Drizzt, #4)

R.A. Salvatore

4.6
Akar Kessel, weak-willed apprentice mage, starts events that find a magical device, the crystal shard. Dwarf Bruenor rescues barbarian Wulfgar from the ruins of Ten-Towns, for 5 years of service - and friendship. With help from renegade dark elf Drizzt, Wulfgar becomes a warrior with brawn and brains. Can the trio stave off the crystal shard forces?
Sojourn (Forgotten Realms: The Dark Elf Trilogy, #3; Legend of Drizzt, #3) book cover7

Sojourn (Forgotten Realms: The Dark Elf Trilogy, #3; Legend of Drizzt, #3)

R.A. Salvatore

4.6
Far above the merciless Underdark, Drizzt Do'Urden fights to survive the elements of Toril's harsh surface. The drow begins a sojourn through a world entirely unlike his own--even as he evades the dark elves of his past.
Dragons of Autumn Twilight (Dragonlance: Chronicles, #1) book cover8

Dragons of Autumn Twilight (Dragonlance: Chronicles, #1)

Margaret Weis and Tracy Hickman

4.6

Life-long friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales with strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chanced encounter with a beautiful, sorrowful woman who bears a magical c

Xanathar's Guide to Everything book cover9

Xanathar's Guide to Everything

Wizards RPG Team

4.6
Explore a plethora of fantastic new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game

The Xanathar...
Waterdeep's most infamous crime lord, and a beholder to boot...
You'd be shocked to discover just how much he knows about you...
Yes, you... adventurers.

Assembled here for the first time is new information on adventurers of every stripe. In
Streams of Silver: Legend of Drizzt, Book V (unabridged) book cover10

Streams of Silver: Legend of Drizzt, Book V (unabridged)

R. A. Salvatore

4.6
The epic tale of everyone's favorite dark elf, Drizzt Do'Urden, reaches new heights!

Drizzt Do'Urden struggles with his own inner voices, voices that call him back to the pitiless depths of the Underdark. But louder still are the voices of his newfound friends, and the dream that drives Bruenor Battlehammer on to reclaim Mithral Hall. Time and again they're told to turn back, that some dreams can n
The Halfling's Gem (Forgotten Realms: Icewind Dale, #3; Legend of Drizzt, #6) book cover11

The Halfling's Gem (Forgotten Realms: Icewind Dale, #3; Legend of Drizzt, #6)

R.A. Salvatore

4.5
Regis has fallen into the hands of the assassin Artmis Entreri, who is taking him to Calimport to deliver him into the clutches of the vile Pasha Pook. But Drizzt and Wulfgar are close on their heels, determined to save Regis from his own folly as much as from his powerful enemies.
Dragons of Spring Dawning (Dragonlance: Chronicles, #3) book cover12

Dragons of Spring Dawning (Dragonlance: Chronicles, #3)

Margaret Weis

4.5
Finally armed with dragonlances, a group of heroes, composed of a knight, barbarian, dwarf, and half-elf, faces a deadly showdown with the evil dragons and Takhisis, the Queen of Darkness.
Volo's Guide to Monsters book cover13

Volo's Guide to Monsters

Wizards RPG Team

4.5
Immerse yourself in monster lore in this supplement for the world's greatest roleplaying game

This is NOT just another Monster Manual! Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere.
- A deep dive into the lore behind some of D&D's most popular and iconic monsters
- Dozens of monsters new to the fifth edition to include in your epic adventures
- New
The Legacy (Forgotten Realms: Legacy of the Drow, #1; Legend of Drizzt, #7) book cover14

The Legacy (Forgotten Realms: Legacy of the Drow, #1; Legend of Drizzt, #7)

R.A. Salvatore

4.5
Life is good for Drizzt Do'Urden, better than it ever has been for the beleaguered dark elf. His dearest friend, the dwarf Bruenor, has reclaimed his throne, and his adventuring companions, Wulfgar and Catti-brie, are to be wed in the spring. Even the halfling Regis has returned. All the friends are united in the safety and prosperity of Mithril Hall, where streams of silver mithril run deep and d
Starless Night: Legend of Drizzt: Legacy of the Drow, Book 2 book cover15

Starless Night: Legend of Drizzt: Legacy of the Drow, Book 2

R. A. Salvatore

4.5
The Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, he must go back to find his friends in the gnome city of Blingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall.
Siege of Darkness: Legend of Drizzt: Legacy of the Drow, Book 3 book cover16

Siege of Darkness: Legend of Drizzt: Legacy of the Drow, Book 3

R. A. Salvatore

4.5
Gods walk the Realms!

Rising up from the black depths of the Underdark, the drow once more meet the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, won't go down without a fight - but they'll have to fight without Wulfgar or Catti-brie at their sides.

©1994 TSR, Inc., 2006 Wizards of the Coast, Inc. (P)2013 Audible, Inc.
Dragons of Winter Night (Dragonlance: Chronicles, #2) book cover17

Dragons of Winter Night (Dragonlance: Chronicles, #2)

Margaret Weis

4.4
They won their first real battle in the war for Krynn, but the war has only just begun for the Companions! Friendships born in conflict will be torn apart. Hope will rest on the shoulders of a disgraced Knight and his two inexperienced companions. Worlds long divided by hatred and prejudice will either band together in a last struggle against darkness - or perish for all time.
18

Player's Handbook (Dungeons & Dragons Edition 3.5)

Wizards Team

4.4
Core Rulebook I

Tools and options to create characters for Dungeons and Dragons Role Playing Game. Updates bard, druid, monk, paladin, and ranger, spell lists and levels, skills, more feats.
The Silent Blade (Forgotten Realms: Paths of Darkness, #1; Legend of Drizzt, #11) book cover19

The Silent Blade (Forgotten Realms: Paths of Darkness, #1; Legend of Drizzt, #11)

R.A. Salvatore

4.4
When the vile Crystal Shard once again reveals itself, Drizzt must race against his most formidable enemies in hopes of destroying it before it finds the one being that can help it enslave the world: a dark elf named Jarlaxle.
Winner of the Origins Award for best game-related novel of 1998, "The Silent Blade" marked the return of Drizzt to the wind-swept tundra of the Forgotten Realms world. This
Dungeons & Dragons Starter Set book cover20

Dungeons & Dragons Starter Set

Wizards RPG Team

4.4
Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!

The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.

Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes
Passage to Dawn (Forgotten Realms: Legacy of the Drow, #4; Legend of Drizzt, #10) book cover21

Passage to Dawn (Forgotten Realms: Legacy of the Drow, #4; Legend of Drizzt, #10)

R.A. Salvatore

4.4
Six years. Not so long in the lifespan of a drow. And yet--in counting the months, the weeks, the days, the hours--it seemed to me as if I had been away from Mithril Hall a hundred times that number. The place was another lifetime, another way of life, a mere stepping stone to...

To what? To where?

I ride the waves along the sword coast now, the wind and spray in my face. My ceiling is the rush of c
Test of the Twins (Dragonlance: Legends, #3) book cover22

Test of the Twins (Dragonlance: Legends, #3)

Margaret Weis, Tracy Hickman

4.4
Defying the fate that claimed his evil predecessor, Raistlin opens the Portal to the Abyss and passes through. With Crysania at his side, he engages the Queen of Darkness in a battle for the ultimate prize-a seat among the gods.

At the same time, Caramon and Tasslehoff are transported to the future. There they come to understand the consequences of Raistlin's quest-and Caramon at last realizes the
War of the Twins (Dragonlance: Legends, #2) book cover23

War of the Twins (Dragonlance: Legends, #2)

Margaret Weis, Tracy Hickman

4.4
One hundred years have passed since the fiery Cataclysm that changed the face of Krynn forever. For one hundred years, the people of Krynn have struggled to survive.

But for some, those one hundred years have passed in the blink of an eye.

Catapulted forward in time by Raistlin's powerful magic, Caramon and Crysania find themselves aiding the mage's unholy quest to master the Queen of Darkness. To h
Time of the Twins (Dragonlance: Legends, #1) book cover24

Time of the Twins (Dragonlance: Legends, #1)

Margaret Weis, Tracy Hickman

4.4
The first title in the second Dragonlance novel trilogy is now being released for the first time ever in a trade hardcover edition. Featuring the stunning art and design that graced the cover of the paperback edition, this new version is a follow-up to the release of the Dragonlance novels Chronicles trilogy in hardcover in 2003. It also continues the planned release of all of the core Weis & Hick
The Lone Drow (Forgotten Realms: Hunter's Blades, #2; Legend of Drizzt, #15) book cover25

The Lone Drow (Forgotten Realms: Hunter's Blades, #2; Legend of Drizzt, #15)

R.A. Salvatore

4.4
Alone on the battlefield.
Surrounded by death.
Cornered by enemies.
And ready to die.

Drizzt Do'Urden has become the Hunter, the bane of the orc hordes still ravaging the North. Cut off, alone, convinced that everything he ever valued has been destroyed, all that's left is to kill, and kill, and kill, until there are no enemies left. But there are a lot of enemies, and even the Hunter is just one lone
Sea of Swords: Legend of Drizzt: Paths of Darkness, Book 3 book cover26

Sea of Swords: Legend of Drizzt: Paths of Darkness, Book 3

R. A. Salvatore

4.4
When the mark of the great warhammer Aegis-fang is found branded on the back of a vicious outlaw, Drizzt can no longer merely hope that Wulfgar is safe. The dark elf and his companions set out to find the barbarian once and for all. As they discover pieces of the puzzle their friend's life has become, Drizzt grows only more determined to locate him. As his friends search for him, Wulfgar sails wit
Mordenkainen's Tome of Foes (Dungeons & Dragons, 5th Edition) book cover27

Mordenkainen's Tome of Foes (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.3
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.

This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of t
Sword Coast Adventurer's Guide book cover28

Sword Coast Adventurer's Guide

Wizards RPG Team

4.3
Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur’s Gate, Waterdeep, and Neverwinter. Crafted by the scribes at Green Ronin in conjunction with the Dungeons & Dragons team at Wizards of the Coast, the Sword Coast Adventurer’s Guide provides D&D fans with a wealth of detail on the places, cultures, and deities of northwestern Faer
29

Advanced Dungeons & Dragons Players Handbook

Gary Gygax, David C. Sutherland

4.3
This is the first of the series of the world famous AD & D role-playing aids. To complement the original version we've asekd new cover art. It is the ideal vehicle of imagination for intermediate through advanced players, ages 10 and up. #2010 1978 TSR By Gary Gygax illustrations by David C. Sutherland III
The Thousand Orcs (Forgotten Realms: Hunter's Blades, #1; Legend of Drizzt, #14) book cover30

The Thousand Orcs (Forgotten Realms: Hunter's Blades, #1; Legend of Drizzt, #14)

R.A. Salvatore

4.3
ONE DARK ELF.
TWO ENCHANTED BLADES.
ONE UNKNOWN ENEMY.
AND A HORDE OF INVADERS.


When a blood-thirsty banc of orcs led by an as-yet-unseen enemy, comes rampaging out of the Spine of the World, it lays waste to everything in its path. Dark elf ranger Drizzt Do'Urden and his most trusted friends find themselves in the path of destruction. As blades slash and feet trample, even the heroes may not survive
The Adventure Zone: Here There Be Gerblins book cover31

The Adventure Zone: Here There Be Gerblins

Clint McElroy, Griffin McElroy, Justin McElroy, Travis McElroy, Carey Pietsch

4.3
Welcome to the Adventure Zone!

SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure!

READ! Their journey from small-time bodyguards to world-class artifact hunters!

MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time!

Join Taako the
32

Dungeon Masters Guide (Advanced Dungeons & Dragons 1st Edition)

Gary Gygax, David D. Sutherland III

4.3
The Two Swords (Forgotten Realms: Hunter's Blades, #3; Legend of Drizzt, #16) book cover33

The Two Swords (Forgotten Realms: Hunter's Blades, #3; Legend of Drizzt, #16)

R.A. Salvatore

4.3

Paperback version of the #4 New York Times best-selling hardcover.


This title is the third and final book in the latest trilogy from R.A. Salvatore, which once again features his popular dark elf character Drizzt Do’Urden™. The hardcover release of this title had the highest debut ever on TheNew York Times best seller list for a Salvatore title with Wizards of the Coast at #4. The title stayed in

34

Monster Manual (Dungeons & Dragons Edition 3.5)

Skip Williams

4.3
Core Rulebook III

Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game.

Over 200 creeps, critters, and creatures
Dungeons & Dragons Art & Arcana: A Visual History book cover35

Dungeons & Dragons Art & Arcana: A Visual History

Michael Witwer, Kyle Newman, Jon Peterson, Sam Witwer, Joe Manganiello

4.3
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity.

Dungeons and Dragons is the most iconic and pervasive gaming franchise in the world. It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Ze
Curse of Strahd (Dungeons & Dragons, 5th Edition) book cover36

Curse of Strahd (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.3
Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen ey
The Spine of the World (Forgotten Realms: Paths of Darkness, #2; Legend of Drizzt, #12) book cover37

The Spine of the World (Forgotten Realms: Paths of Darkness, #2; Legend of Drizzt, #12)

R.A. Salvatore

4.3
In the sequel to The Silent Blade, Wulfgar the barbarian embarks on a perilous path to redemption as he journeys from the dark streets of Luskan to the windswept peaks of the Spine of the World.
Dungeons & Dragons Essentials Kit (D&d Boxed Set) book cover38

Dungeons & Dragons Essentials Kit (D&d Boxed Set)

Wizards RPG Team

4.3
Everything you need to create characters and play the new adventures in this introduction to the world's greatest roleplaying game. Designed for 2-6 players.

"The Dungeons & Dragons Essentials Kit is the perfect introduction to the legendary role-playing game." --Forbes

"Truly excellent."--Paste

- Take your first step into the world of Dungeons & Dragons, or get a more expansive D&D experience after
39

Dungeon Master's Guide (Dungeons & Dragons Edition 3.5)

Wizards Team

4.3
Core Rulebook II

Create detailed worlds and dynamic adventures. Run game, non-player characters, magic items (including intelligent and cursed items, and artifacts), dictionary of special abilities, item pricing, and more.
The Companions (The Sundering, #1; Legend of Drizzt, #24) book cover40

The Companions (The Sundering, #1; Legend of Drizzt, #24)

R. A. Salvatore

4.3
This latest installment in New York Times best-selling author R.A. Salvatore's beloved fantasy saga, The Companions moves Salvatore's signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt's fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life--the friends now known as the Companions of the Hall. Meanwhile, the f
The Orc King (Forgotten Realms: Transitions, #1; Legend of Drizzt, #17) book cover41

The Orc King (Forgotten Realms: Transitions, #1; Legend of Drizzt, #17)

R.A. Salvatore

4.3
Drizzt is back, and facing a world changed forever!
An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows can't last long. The orc tribes united under Obould begin to fight each other, and Bruenor is determined to finish the war that nearly killed him and almost destroyed everything he's worked to build. But it will take more than swords a
Servant of the Shard (Forgotten Realms: Paths of Darkness, #3; The Sellswords, #1) book cover42

Servant of the Shard (Forgotten Realms: Paths of Darkness, #3; The Sellswords, #1)

R.A. Salvatore

4.3
Servant of the Shard is the latest offering from New York Times bestselling author R. A. Salvatore, best known for his immensely popular Forgotten Realms novels.

Join a cunning drow mercenary to the Crystal Shard, the evil sentient artifact of Icewind Dale, and all the land should tremble. Artemis Entreri, best assassin in all the Realms, watches with trepidation, knowing his position among the ha
Charon's Claw (Forgotten Realms: Neverwinter, #3; Legend of Drizzt, #22) book cover43

Charon's Claw (Forgotten Realms: Neverwinter, #3; Legend of Drizzt, #22)

R.A. Salvatore

4.3
In the 3rd book of the #4 New York Times best-selling Neverwinter Saga, Drizzt draws his swords once more to aid his friends. His lover, Dahlia Sin’felle, can speak of nothing but the moment she will face the Netherese lord Herzgo Alegni once again. Drizzt has already followed a trail of vengeance beside Dahlia. Can he justify one more battle to settle a grudge he does not understand? Artemis Entr
Tales from the Yawning Portal book cover44

Tales from the Yawning Portal

Wizards RPG Team

4.2
Dread tales told in the dead of night!

When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places a
Neverwinter (Forgotten Realms: Neverwinter, #2; Legend of Drizzt, #21) book cover45

Neverwinter (Forgotten Realms: Neverwinter, #2; Legend of Drizzt, #21)

R.A. Salvatore

4.2
With the last of his trusted companions having fallen, Drizzt is alone--and free--for the first time in almost a hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of his newest companion--Dahlia, a darkly alluring elf and the only other member of their party to survive the cataclysm at Mount Hotenow. But traveling with Dahlia is challenging in more way
Gauntlgrym (Forgotten Realms: Neverwinter, #1; Legend of Drizzt, #20) book cover46

Gauntlgrym (Forgotten Realms: Neverwinter, #1; Legend of Drizzt, #20)

R.A. Salvatore

4.2
Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspec
47

Player's Handbook (Advanced Dungeons & Dragons, Stock #2101)

David "Zeb" Cook

4.2
This is the indispensable encyclopedia of fantasy role-playing and also the perfect companion to the referee's 2nd Edition Dungeon Master's Guide. Everything players need is here: how to determine a character's Strength, Wisdom, Charisma, and other abilities; the difference among the various fantasy races, from elves and halflings to dwarves, gnomes, and others; complete rules for character improv
48

Dungeon Master's Guide (Advanced Dungeons & Dragons, Stock #2100)

Gary Gygax, David Cook, TSR Staff

4.2
This is the complete guide to being an AD&D game Dungeon Master. Whether you're running a single adventure or masterminding a complete fantasy campaign, the Dungeon Master's Guide is an absolute necessity. The 2nd Edition Dungeon Master's Guide puts all the information you need right at your fingertips - in a fresh, new format, fully indexed for your convenience. Here you'll learn all there is to
The Legend of Drizzt: The Collected Stories book cover49

The Legend of Drizzt: The Collected Stories

R.A. Salvatore

4.2
Classic short stories that expand the epic Legend of Drizzt®!

For years, the Legend of Drizzt has included short stories published in Forgotten Realms® anthologies and Dragon™ magazine. Collected here for the first time are all the classic stories—and one all new tale—by The New York Times best-selling author R.A. Salvatore!

From the startling origin of Drizzt’s panther companion, to the tale of Jar
The Ghost King (Forgotten Realms: Transitions, #3; Legend of Drizzt, #19) book cover50

The Ghost King (Forgotten Realms: Transitions, #3; Legend of Drizzt, #19)

R.A. Salvatore

4.2
Don't miss the gripping conclusion to Salvatore's New York Times best-selling Transitions trilogy!
When the Spellplague ravages Faerun, Drizzt and his companions are caught in the chaos. Seeking out the help of the priest Cadderly-the hero of the recently reissued series The Cleric Quintet-Drizzt finds himself facing his most powerful and elusive foe, the twisted Crenshinibon, the demonic crystal
The Pirate King (Forgotten Realms: Transitions, #2; Legend of Drizzt, #18) book cover51

The Pirate King (Forgotten Realms: Transitions, #2; Legend of Drizzt, #18)

R.A. Salvatore

4.2
Drizzt returns to Luskan, and the Realms will never be the same!

The Arcane Brotherhood has long held the city of Luskan in their power, but when corruption eats away at their ranks, Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast's most dangerous pirates. But rescuing a city from itself may not be as easy as Deudermont thinks, and when Drizzt can't
Hoard of the Dragon Queen (Dungeons & Dragons, 5th Edition) book cover52

Hoard of the Dragon Queen (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.2
Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game

In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of rich
Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes book cover53

Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes

Rob Heinsoo, Andy Collins, James Wyatt

4.2
The first of three core rulebooks for the 4th Edition 'Dungeons & Dragons' Roleplaying Game'.

The 'Dungeons & Dragons' Roleplaying Game' has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the 'D & D' game, players create characters that band together to explore dungeons, slay monsters, and find treasure.

The 4th Edition 'D & D' rules offer the best possi
Acquisitions Incorporated (Dungeons & Dragons, 5th Edition) book cover54

Acquisitions Incorporated (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.2
Explore a wealth of peril and personalities in this campaign book for the world's greatest roleplaying game, Dungeons & Dragons.

Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you ne
The Last Threshold (Forgotten Realms: Neverwinter, #4; Legend of Drizzt, #23) book cover55

The Last Threshold (Forgotten Realms: Neverwinter, #4; Legend of Drizzt, #23)

R. A. Salvatore

4.2
Forgotten Realms Campaign Setting (Forgotten Realms) book cover56

Forgotten Realms Campaign Setting (Forgotten Realms)

Ed Greenwood, Skip Williams, Sean K Reynolds, Rob Heinsoo

4.2
Forgotten Realms Campaign Setting (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Forgotten Realms Setting)

This book contains nearly everything you need to run a bare-bones version of Forgotten Realms: it details various regions, cities, people, world, cosmology, monsters, deities and other items of interest, such as NPCs people have learned to love and hate.

It also has new rules, prestige classe
Dissolution (Forgotten Realms: War of the Spider Queen, #1) book cover57

Dissolution (Forgotten Realms: War of the Spider Queen, #1)

Richard Lee Byers

4.2
While their whole world is changing around them, four dark elves struggle against different enemies. Yet their paths will lead them all to the most terrifying discovery in the long history of the drow, and set them on a quest to save not only Menzoberranzan but the entire dark elf race from Dissolution.

The War of the Spider Queen begins here.

The first novel in an epic six-part series from the fert
Critical Role Vox Machina: Origins Volume 1 book cover58

Critical Role Vox Machina: Origins Volume 1

Critical Role, Matthew Mercer, et al.

4.2
From the creators of the hit show "Critical Role" comes Vox Machina's origin story! Writers Matthew Mercer and Matthew Colville team with artist extraordinaire Olivia Samson and colorist Chris Northrop to bring you the story of where the heroes' journey began.

The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere.

Six would-be heroes on s
59

Advanced Dungeons and Dragons: Fiend Folio

Gary Gygak

4.2
The Fiend Folio is a collection of monsters for use with Advanced Dungeons & Dragons, similar in format to the original Monster Manual and effectively a supplement to that book.
Guildmasters' Guide to Ravnica (Dungeons & Dragons, 5th Edition) book cover60

Guildmasters' Guide to Ravnica (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.2
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.

A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—
61

Monster Manual (Advanced Dungeons & Dragons 1st Edition, Stock #2009)

Gary Gygax

4.1
This is the source to be used by referees and players for creating imaginative situations while playing the AD&D game. To compliment the original version, we've added new cover art! This manual is ideal for intermediate through advanced players,ages 10 and up.

"This is the original source used by Dungeon Masters and players to create challenges and combat scenarios"

Within the covers of this book lu
The Rise of Tiamat (Dungeons & Dragons, 5th Edition) book cover62

The Rise of Tiamat (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.1
Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game

The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Wate
63

The Legend of Drizzt, Book I

R. A. Salvatore

4.1
The legend starts here!

The Legend of Drizzt® 25th Anniversary Edition, Book I collects the first three novels in this best-selling series: Homeland, Exile, and Sojourn in a new trade paperback edition. A great value for anyone who’s ready to experience the Legend of Drizzt.

Drizzt Do’Urden made his first mistake the moment he was born: he was a boy. In the rigid matriarchy of the dark elf city of M
The Icewind Dale Trilogy Collector's Edition (Forgotten Realms: Icewind Dale, #1-3; Legend of Drizzt, #4-6) book cover64

The Icewind Dale Trilogy Collector's Edition (Forgotten Realms: Icewind Dale, #1-3; Legend of Drizzt, #4-6)

R.A. Salvatore, Terry Brooks

4.1
Icewind Dale. Windswept passes and forbidding glaciers stand at the top of the world. Below them, in the cold valleys, an evil force broods: the magic of Crenshinibon, the crystal shard.
Now dwarf, barbarian, and drow elf join to battle this evil. Tempered in the furnace of struggle, they form an unbreakable friendship.
A legend is born.
For the first time in one volume, here is "New York Times" b
D&d Waterdeep Dragon Heist Hc book cover65

D&d Waterdeep Dragon Heist Hc

Wizards RPG Team

4.1
Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!
Tomb of Annihilation book cover66

Tomb of Annihilation

Wizards RPG Team

4.1
Dare to defy death in this adventure
for the world's greatest roleplaying game
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who's ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can't be raised-and neither
Night of the Hunter (Companions Codex, #1; Legend of Drizzt, #25) book cover67

Night of the Hunter (Companions Codex, #1; Legend of Drizzt, #25)

R. A. Salvatore

4.1
R.A. Salvatore’s New York Times best-selling saga continues as dark elf Drizzt Do’Urden returns to Gauntlgrym with old friends by his side once again, as they seek to rescue Bruenor’s loyal shield dwarf-turned-vampire. But not only do Drizzt and his allies face a perilous journey through the Underdark and the dangers of the undead that lie within, but they must cross through a colony of drow, who
68

Monster Manual II (Advanced Dungeons & Dragons 1st Edition, Stock #2016)

Gary Gygax

4.1
This is the third of the series of world famous AD&D role-playing aids. It is the ideal vehicle of imagination for intermediate through advanced players and referees, ages 10 and up.

"the most complete alphabetical listing and description of the latest AD&D game creatures"

A must for the serious AD&D gameplayer. This manual contains all the new members,from Abishai to Zygom, including new creatures
Dragonlance Chronicles (Dragonlance #1-3) book cover69

Dragonlance Chronicles (Dragonlance #1-3)

Margaret Weis, Tracy Hickman

4.1
More than three million readers have witnessed the return of the dragons...And now the books that began the best-selling 'dragonlance' saga are collected in their entirety in this special edition, along with all of the artwork from the trilogy. This splendid collector's edition is a must for the millions of readers who fell in love with the fantasy world of Krynn.
Canticle (Forgotten Realms: The Cleric Quintet, #1) book cover70

Canticle (Forgotten Realms: The Cleric Quintet, #1)

R.A. Salvatore

4.1
An evil power threatens to overwhelm Cadderly, a scholar-priest, and when his brothers are trapped in the catacombs, he must struggle with himself to save his brothers and his own soul.
71

Player's Handbook: Core Rulebook 1

Monte Cook, Jonathan Tweet, Skip Williams

4.1
The Dungeons & Dragons core rulebook has been revised and updated for clarity and content. Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered
Baldur's Gate: Descent into Avernus (Dungeons & Dragons, 5th Edition) book cover72

Baldur's Gate: Descent into Avernus (Dungeons & Dragons, 5th Edition)

Wizards RPG Team

4.1
Diabolical dangers await in this adventure for the world’s greatest roleplaying game

Welcome to Baldur’s Gate, a city of ambition and corruption situated at the crossroads of the Sword Coast. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what i
Out of the Abyss book cover73

Out of the Abyss

Wizards RPG Team

4.1
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game

The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses t
Rise of the King (Companions Codex, #2; Legend of Drizzt, #26) book cover74

Rise of the King (Companions Codex, #2; Legend of Drizzt, #26)

R. A. Salvatore

4.1
In the second book of the Companions Codex, the latest series in the New York Times best-selling saga of dark elf Drizzt Do'Urden, R.A. Salvatore picks up with the fan-favorite storyline of dwarf king Bruenor Battlehammer and his bloody feud with the orc kingdom of Many Arrows.
Dungeon Master's Guide (4th Ed. D&D) book cover75

Dungeon Master's Guide (4th Ed. D&D)

Wizards RPG Team

4.1
Promise of the Witch King (Forgotten Realms: The Sellswords, #2) book cover76

Promise of the Witch King (Forgotten Realms: The Sellswords, #2)

R.A. Salvatore

4.1
The book was hidden well.

It's pages promised the power of the Witch-King himself.

And now that it's been found, even the fact that it kills anyone foolish enough to crack its cover won't stop people from fighting over it.

Welcome to the Bloodstone Lands!

Human assassin Artemis Entreri and his dark elf companion Jarlaxle have come to the demon-haunted wastelands of the frozen north at the request of t
Core Rulebook Gift Set book cover77

Core Rulebook Gift Set

Wizards RPG Team

4.1
All rules and reference required to play the world's greatest roleplaying game.

The Dungeons & Dragons gift set includes a copy of all three core rulebooks and a Dungeon Master's Screen, everything you need to create and play adventures of your own in the world's greatest roleplaying game.
78

Legends and Lore: Cyclopedia of Gods and Heroes from Myth and Legend (Advanced Dungeons & Dragons 1st Edition)

Rob Kuntz, James M. Ward, et al.

4.1
79

Monster Manual (Dungeons & Dragons 3rd Edition)

Monte Cook, Jonathan Tweet, Skip Williams

4.1
This book, the third core rulebook for Dungeons & Dragons, contains stats for various monsters for the DM to use in his or her campaign.
Dragons of Summer Flame (Dragonlance: The Second Generation, #2) book cover80

Dragons of Summer Flame (Dragonlance: The Second Generation, #2)

Margaret Weis, Tracy Hickman, Larry Elmore, Michael Williams

4.0
The War of the Lance is long over. The seasons come and go. The pendulum of the world swings. Now it is summer. A hot parched summer, such as no one on Krynn has ever known before. The uneasy balance starts to shift.

Distraught by a grievous loss, the young mage Palin Majere seeks to enter the Abyss in search of his lost uncle, the infamous archamge Raistlin.

The Dark Queen has found new champions.
Storm King's Thunder book cover81

Storm King's Thunder

Wizards RPG Team

4.0
Take a stand against the giants in this adventure for the world s greatest roleplaying game

Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant l
Eberron Campaign Setting (D&D: Eberron) book cover82

Eberron Campaign Setting (D&D: Eberron)

Keith Baker, Bill Slavicsek, James Wyatt

4.0
Princes of the Apocalypse book cover83

Princes of the Apocalypse

Wizards RPG Team

4.0
Primordial Evil Threatens the Realms

The first signs are always small:bandits on the roads, pirates on the Dessarin River, monster sightings throughout the Sumber Hills - all too close to the lands of civilized folk.

To top things off, a delegation from the dwarven city of Mirabar has gone missing. Are these events all some bizarre coincidence, or is there a deeper reason behind them?

Working through
Unearthed Arcana (Advanced Dungeons & Dragons 1st Edition, Stock #2017) book cover84

Unearthed Arcana (Advanced Dungeons & Dragons 1st Edition, Stock #2017)

Gary Gygax

4.0
Includes spells, character classes, magic weapons, and other items used in playing Dungeons and Dragons.
Dungeons & Dragons Ghosts of Saltmarsh Hardcover Book (D&d Adventure) book cover85

Dungeons & Dragons Ghosts of Saltmarsh Hardcover Book (D&d Adventure)

Wizards RPG Team

4.0
Explore the waves above and the fathoms below in these watery adventures for the world's greatest roleplaying game.

"D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."--Neima Jahromi, The New Yorker

Ghosts of Saltmarsh brings classic adventures into fift
Road of the Patriarch (Forgotten Realms: The Sellswords, #3) book cover86

Road of the Patriarch (Forgotten Realms: The Sellswords, #3)

R.A. Salvatore

4.0
To her, to her dying breath, you were the untouchable one, the one whose flesh her dagger could not penetrate.

THE ASSASSIN

A cold and emotionless killer for whom every soul has a price, even his own, embarks on a path to find out just how high that price can be.

THE MERCENARY

A dark elf of limitless guile dares to challenge a king, and carve for himself a place in the inhospitable World Above.

ILNEZHA
Vengeance of the Iron Dwarf (Companions Codex, #3; Legend of Drizzt, #27) book cover87

Vengeance of the Iron Dwarf (Companions Codex, #3; Legend of Drizzt, #27)

R. A. Salvatore

4.0
Bloody war rages across the Forgotten Realms world in the third book of the Companions Codex, the latest series in R.A. Salvatore's New York Times best-selling saga of dark elf Drizzt Do'Urden.

In the evolving world of the Forgotten Realms setting, the Sundering has given way to months of cloud-cloaked darkness, and war rages under that oppressive sky. The orcs have broken a hard-fought treaty that
In Sylvan Shadows (Forgotten Realms: The Cleric Quintet, #2) book cover88

In Sylvan Shadows (Forgotten Realms: The Cleric Quintet, #2)

R.A. Salvatore

4.0
Enter the Forest of Shadows...
"In Sylvan Shadows" follows Cadderly the scholar-priest, as he leaves his home to combat the evil unleashed by the Chaos Curse. To counter Castle Trinity's plans for conquest, the cleric and his friends enter the beautiful forest of Shilmista. But among the trees and glades of the forest, Cadderly must battle a monstrous evil.
Insurrection (Forgotten Realms: War of the Spider Queen, #2) book cover89

Insurrection (Forgotten Realms: War of the Spider Queen, #2)

Thomas M. Reid

4.0
The War of the Spider Queen spreads...

A hand-picked team of the most capable drow adventurers begin a perilous journey through the treacherous Underdark, all the while surrounded by the chaos of war. Their path will take them through the very heart of darkness, and the Underdark will be shaken to its core. If the powerful dark elves falter, the world below is open for Insurrection.
Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book) book cover90

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book)

Wizards RPG Team

4.0
Explore the lands of Eberron in this campaign sourcebook for the world's greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the s
Night Masks (Forgotten Realms: The Cleric Quintet, #3) book cover91

Night Masks (Forgotten Realms: The Cleric Quintet, #3)

R.A. Salvatore

4.0
R.A. Salvatore's The Cleric Quintet tells the tale of the scholar-priest Cadderly, who is plucked from the halls of the Edificant Library to fulfill a heroic quest across the land of Faerun.
The assassins of the Night Masks stalk the shadowy streets of the city of Carradoon, led by the sinister killer known as Ghost. Cadderly struggles against the dreaded Chaos Curse in these dark, evil-haunted al
Monster Manual book cover92

Monster Manual

Wizards RPG Team

4.0
The Second Generation (Dragonlance: The Second Generation, #1) book cover93

The Second Generation (Dragonlance: The Second Generation, #1)

Margaret Weis, Tracy Hickman

4.0
Years have passed since the end of the War of the Lance. The people of Ansalon have rebuilt their lives, their houses, their families. The Companions of the Lance, too, have returned to their homes, raising children and putting the days of their heroic deeds behind them.
But peace on Krynn comes at a price. The forces of darkness are ever vigilant, searching for ways to erode the balance of power
Archmage (Homecoming #1; The Legend of Drizzt #28) book cover94

Archmage (Homecoming #1; The Legend of Drizzt #28)

R. A. Salvatore

4.0
DRIZZT RETURNS TO THE UNDERDARK!

“After a quarter of a century, R.A. Salvatore just keeps getting better and better, and The Companions is another masterful leap forward for one of the greatest fantasy epics of all time.”
—Philip Athans, best-selling author of Annihilation and Writing Monsters

R.A. Salvatore
Archmage

The pall that had descended over the North is gone, and a new day has dawned on a
Condemnation (Forgotten Realms: War of the Spider Queen, #3) book cover95

Condemnation (Forgotten Realms: War of the Spider Queen, #3)

Richard Baker

4.0
From the burning sands of Anauroch to the limitless labyrinth of the Underdark, an epic quest for the very essence of the Spider Queen takes one startling turn after another. Powerful forces are at work to find answers to where Lolth has gone. She may return as something greater than she was, or she may have gone from her drow children forever, leaving them to their own devices in a chilling conde
D&D Character Sheets (Dungeons & Dragons) book cover96

D&D Character Sheets (Dungeons & Dragons)

Wizards RPG Team

4.0
Dungeon Master's Screen Reincarnated book cover97

Dungeon Master's Screen Reincarnated

Wizards RPG Team

4.0
MASTER THE GAME
with this indispensable tool for the world's
greatest roleplaying game

Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master's Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D f
The Chaos Curse (Forgotten Realms: The Cleric Quintet, #5) book cover98

The Chaos Curse (Forgotten Realms: The Cleric Quintet, #5)

R.A. Salvatore

4.0
As Cadderly tries to find his way back to the Edificant Library, he is faced with several challenges posed by the Chaos Curse. Original.
Explorer's Guide to Wildemount (Dungeons & Dragons) book cover99

Explorer's Guide to Wildemount (Dungeons & Dragons)

Wizards RPG Team

4.0
HOW DO YOU WANT TO DO THIS?

A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace--or burn the world
The Fallen Fortress (Forgotten Realms: The Cleric Quintet, #4) book cover100

The Fallen Fortress (Forgotten Realms: The Cleric Quintet, #4)

R.A. Salvatore

4.0
Trying to avert a war between the combined forces of Carradoon and Shilmista Forest and the fiends of Castle Trinity, Cadderly uses his priestly magic to wage a smaller war. Reprint.